06-18-2014, 11:48 AM | #31 | |
Join Date: Aug 2010
Location: MI
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Re: Psis vs Weirdness Magnet?
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Overall, I feel Weirdness Magnet should be similar to Unlucky, but Supernatural Events. Jimmy Olsen and The Tick were weirdness magnets. I do think good RPing of the Magnet should be rewarded - like an excuse to burn a CP on something, or maybe a +2 Circumstance Bonus in a very particular situation for every 3-5 misfortunes wouldn't be out of wack. A) Character needs a Contact with Supernatural connections - Player burns a point and says "Oh, yeah: the brownie that through away all of my shoes because they were made out of synthetic materials was muttering something about that, I'll get a new pair of loafers and ask him in the morning!" Take 10% of Cost of Living for replacing all his shoes and a CP and there is a new Contact, but I would keep it very limited! B) Character is Sleep Deprived because his the Insane Fluters of Azatoth decided his alarm clock made a lovely noise and have been making it join them in a glorious symphony at random intervals for the past three nights, even when the character has tried to sleep else where. When the party is investigating the Phantom of the Opera killings, the WM Character suddenly says, "Hey, I KNOW this tune! The Insane Fluters played this the other night!" And takes a +2 to Musical Composition Check. Limited bonuses - as long as they do not exceed penalties and they are WEIRD should fit in fine. |
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06-18-2014, 01:41 PM | #32 | |
Join Date: Aug 2004
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Re: Psis vs Weirdness Magnet?
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06-18-2014, 02:24 PM | #33 | ||
Join Date: Sep 2007
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Re: Psis vs Weirdness Magnet?
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Interfering with a one-off villain's power just enough to be noticed isn't much of a benefit, and seems to me to fit very much into the spirit of the Kromm post you linked. I don't think anyone's suggesting that WM means immunity to precog in all games where that's a common ability. |
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06-18-2014, 10:38 PM | #34 | |||
Join Date: Aug 2010
Location: MI
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Re: Psis vs Weirdness Magnet?
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06-19-2014, 03:52 AM | #35 |
Join Date: Mar 2013
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Re: Psis vs Weirdness Magnet?
I think of John Constantine as being a good example of a Weirdness Magnet. For a sillier campaign, the entire cast of Aqua Teen Hunger Force could be inspiring.
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06-19-2014, 05:20 AM | #36 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Psis vs Weirdness Magnet?
IIRC the character has something like unkillable so with a HP of 40 it's pretty much anything that can be thought of lethal is not that lethal.
With regen and regrowth things can be quite grim. The other WM is completely unaware of this player's violent side. Likewise it gets sliced up or caught in crazy plots of world domination by Psi aliens (forgot what they were called in 3rd Ed Aliens). Things of the 109th Sen Battalion (space ogres on steroids) who resides on the TIMF (trans intergalactic mobile fort) need to be asked to leave the earth because they are in violation of treaty that could upset other aliens. |
06-19-2014, 05:27 AM | #37 |
Join Date: Aug 2010
Location: MI
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Re: Psis vs Weirdness Magnet?
Lol, At first look, I thought you said the Character has Unlikable . There is a character with some serious social issues: Weirdness Magnet and some type of Stigma or OPH to make him Unlikable !
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06-19-2014, 11:30 AM | #38 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Psis vs Weirdness Magnet?
Remembered... it's the Kronin.
Well the character is an Alien so it is kind of moot. Just that weird stuff happens virtually all the time. |
06-19-2014, 11:42 AM | #39 | |
Join Date: Aug 2004
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Re: Psis vs Weirdness Magnet?
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06-19-2014, 02:39 PM | #40 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Psis vs Weirdness Magnet?
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psi, weirdness magnet |
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