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Old 08-26-2016, 12:20 PM   #1
Misplaced Buckeye
 
Join Date: May 2015
Default Killing the Ogre in Operation 218

Just got my copy. In reading the rules I understand that the LGEV gets a lightning attack as well as a combined attack(if in supply). IF both attacks are against the same ogre would not that Ogre be eliminated in one round?
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Old 08-26-2016, 01:44 PM   #2
HeatDeath
 
Join Date: May 2012
Default Re: Killing the Ogre in Operation 218

Quote:
Originally Posted by Misplaced Buckeye View Post
Just got my copy. In reading the rules I understand that the LGEV gets a lightning attack as well as a combined attack(if in supply). IF both attacks are against the same ogre would not that Ogre be eliminated in one round?
No. The Ogre is the only thing in the game that makes two attacks when it is placed. The attack referred to in sentence three of that bullet point is the lightning attack. The reason the "if possible" qualifier is there is because a Light GEV, like most other units, needs targeting from another unit to make it's attack.
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Old 08-29-2016, 08:38 AM   #3
Misplaced Buckeye
 
Join Date: May 2015
Default Re: Killing the Ogre in Operation 218

Ok fair enough. What if the targeting is available then can't the lightning attack and combined arms be used to destroy the Ogre in one turn? I can see why Tim wants to up the Ogre to three hits.
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Old 08-29-2016, 08:01 PM   #4
HeatDeath
 
Join Date: May 2012
Default Re: Killing the Ogre in Operation 218

There is no "combined arms" [that results in multiple hits from non-Ogre units] in this game.

"Combined arms" is represented by the targeting mechanic. It's not a precise match for the combined fire mechanic of Ogre, but remember, this is basically a re-skinning of a WWII combat game. It might help if you think of the cards as representing platoons or companies rather than individual tanks. It is, and the designers will be the first to admit this, significantly more abstract than Ogre.

The core game mechanic is based around the idea that one hit kills a unit. [Ogres being the obvious exception.] Stronger units can use a "power attack" to create a hit on their own, but smaller units need preexisting targeting plus their own weapons to create a hit *. Non-Ogre units can only create one hit on an enemy unit, and that hit occurs immediately after the firing unit is placed. In contrast, Ogres create two hits immediately after they are placed, and those are both power attacks, so they don't require preexisting targeting on the target. Also, they can both go to the same target, so a freshly placed Ogre can kill an Ogre when it is placed, but nothing else can.

The LGEV's "lightning attack" is not the ability to create a second hit. An LGEV, like any other non-Ogre, can only generate one hit, and like every other unit, that hit is applied to an enemy target immediately after the LGEV is placed. What makes a lightning attack special, the only thing that makes a lightning attack special, is that the LGEV can make its single attack while out of supply: normal units can only be placed in locations where they will be supplied by previously placed units, but LGEVs can be placed anywhere, and attack from wherever they are placed. Their attack is not a power attack, so they still need preexisting targeting from another of your units to create a hit. But, like any other non-Ogre unit, they can only create one hit, no matter how your other units are laid out.



*This is actually a really good game-mechanic representation of modern infantry combat doctrine, BTW - you always have at least two fire groups: one providing suppressing fire, and the other firing for effect, the two coming from at least 90 degrees apart. Anything less, and the target can hole up and wait you out. But together, the target will quickly surrender or get ripped apart. See "Full Spectrum Warrior" for a good computer game version of this. https://www.gog.com/game/full_spectrum_warrior

Last edited by HeatDeath; 08-29-2016 at 08:17 PM.
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