03-29-2011, 06:52 PM | #1 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Limitation of "One Use Per Person"
How would you build into a power that it could only be used once on a person for the rest of time?
For instance, let's say you have Mind Control, and you can use it on anyone, but once you successfully use it on John Doe, your power will never work on him again. How would you go about doing that?
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-JC |
03-29-2011, 07:24 PM | #2 |
Join Date: Dec 2006
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Re: Limitation of "One Use Per Person"
Accessibility limitation: no one I have used this power on before.
Probably only -10%; perhaps 15% in a game where your going to deal with the same people over and over. Ultimately this sort of limitation boils down to 'once per foe per combat'. |
03-29-2011, 07:51 PM | #3 |
Join Date: Aug 2004
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Re: Limitation of "One Use Per Person"
Yeah, the Accessibility limit sounds about right. IAFMB... Is there a special mod in Psionic Powers that resembles this?
As usual for such things, it will depend on what you are modifying. It would be a bigger deal on an IA, frinst. |
03-29-2011, 08:03 PM | #4 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Limitation of "One Use Per Person"
Quote:
In this case, I was curious how to build Lelouch's power in the anime Code Geass, which is an incredibly potent Mind Control ability (if they can see his eyes while he activates his power and then gives them a command, they do it) that is virtually irresistible (only one person I know ever resisted it, and she was the being who gave him his power), but he can't use it more than once on any given person. Thanks for the help.
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03-29-2011, 08:12 PM | #5 |
Join Date: Jul 2005
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Re: Limitation of "One Use Per Person"
i agree that it is accessibility. you and the gamemaster need to decide how frequently it would be useful to (in this case) mind control someone more than once...
on the other hand, it should be noted that since you can only "use it" on a person once... that constitutes 1 total minute... I might give you -40% if the maximum duration on the power is 1 minute... that might be worth -20% for mind control... essentially good in fights, but not good to - say - guide you into a secure building through several access barriers and help you drive out your very own top secret awesome whatever it is.
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Villain's Round Table |
03-29-2011, 08:13 PM | #6 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Limitation of "One Use Per Person"
But if it is only -10%, would players actually take it?
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03-29-2011, 08:21 PM | #7 |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: Limitation of "One Use Per Person"
I tried to build this one, too, and I think the "Only on people I have not used the power on before" is an incredibly easy way to handle the problem. It makes sense.
I might make it a -20% accessibility, based on how that's what is used for even divisions of groups or situations like day vs. night, male vs. female, etc. Leluch's universe is neatly divided into two kinds of people: those he can use the geass on and those he can't (because he has already used it on them earlier). Great series, by the way...nice artwork, some really clever ideas, good characters, a few really great comic moments despite all the dark stuff, and some genuinely disturbing and tragic plot twists. Do something happy after you watch it. :) Mark |
03-29-2011, 08:26 PM | #8 |
Join Date: Jul 2005
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Re: Limitation of "One Use Per Person"
simulationist player: "yes, if it makes sense."
miniatures warfare player: "yes, all combats are over in 60 seconds" storyteller: "yes, lots more opportunities for reoccuring enemies to continue to be thrats and add tension." actor: "yes, a character who can only mind control once is going to pick and choose who he controls; which will reveal his motivation." munchkin: "hmmm, if that's the only way I can have mind control, maybe; but if you let me make some modifications, I'll just take fast regeneration and then take the -10% takes 1hp of damage per use instead...and then i'll get back my hp every minute. muhahahah"
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Villain's Round Table |
03-29-2011, 09:36 PM | #9 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Limitation of "One Use Per Person"
Quote:
For Mind Control which starts at Immune for one day, changing this to Permanently immune would be -10%. However, this is immunity if you fail, not if you succeed. I think successes are more likely than failures in general, so it's probably worth more as a limitation for successes (×1.5?). |
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03-29-2011, 11:25 PM | #10 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Limitation of "One Use Per Person"
Quote:
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