03-14-2024, 08:50 AM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Hopping Man errata
In The Hopping Man, I assumed (but did not explicitly state) that GM's would be using Stefan Jones's "Easy Sneezy: strictly optional rules for illness and recovery in TFT" (Hexagram #3, page 19). This is of course not required and GMs can continue to use whatever homebrew disease rules they have in hand. (Just wash your hands after holding diseases please.)
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-HJC |
03-14-2024, 09:56 AM | #2 |
Join Date: Mar 2005
Location: Beaverton, OR
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Re: Hopping Man errata
Super easy disease infection rule: xd damage, heals at one a day, maybe more with a Physicker tending.
A little less easy: At -xST, -xIQ, or -xDX for x days or until cured. (Representing fatigue, delirium, spasms) Easy sneezy: My Hexagram rules. I wonder how to handle Tetanus? Debilitating (lower DX due to spasms)? Possibly deadly?
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