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Old 02-23-2010, 06:58 AM   #21
General Lee
 
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Default Re: Explosive Reaction Armor

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Originally Posted by Joseph Paul View Post
While it is true that there is no deployed units with this it has been fitted to vehicles and tested with RPGs set for optimal strikes against the armor. To me that means that it is pretty much ready to come out of the lab as soon as some one is willing to pay for it.
Ok, It's fine, I'm not telling you that the technology isn't mature enough to go to the field but, if translated for GURPS terms, it would be early TL9 technology.
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Old 02-23-2010, 07:03 AM   #22
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Default Re: Explosive Reaction Armor

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The alternative reactive armors have lower DR and may have less of an effect against shaped charges. I think SLERA is basically a down-graded version of ERA that can handle multiple hits, while the others are non-explosive and simply rely on physical properties to function.
It would be DR multiplied by smaller number? Like, 5 instead of 10?
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Old 02-23-2010, 08:08 AM   #23
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Default Re: Explosive Reaction Armor

In practice, reaction armor is in a blurry space between armor and point defense. It might be worth looking at the PD rules as well.
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Old 02-23-2010, 08:39 AM   #24
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Default Re: Explosive Reaction Armor

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It would be DR multiplied by smaller number? Like, 5 instead of 10?
Something like that, yeah. It's effectively less hardened against shaped charges. That's just my thought - I have no idea how well they behave against HEAT and the like as compared to other weapon systems.

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In practice, reaction armor is in a blurry space between armor and point defense. It might be worth looking at the PD rules as well.
DR is going to be the way to go. PD involves attack rolls and doing damage (or just outright destroying) incoming warheads. Reactive armor (explosive or otherwise) really is just increasing effective armor "size" upon impact.
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Old 02-23-2010, 09:58 AM   #25
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Default Re: Explosive Reaction Armor

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Ok, It's fine, I'm not telling you that the technology isn't mature enough to go to the field but, if translated for GURPS terms, it would be early TL9 technology.
Why? Which part of the technology could not be done at TL8?
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Old 02-23-2010, 10:05 AM   #26
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Why? Which part of the technology could not be done at TL8?
That's not how TLs work. It doesn't count as current-TL until it gets deployed. And seeing as we've got a number of TL9-ish technologies on the 'works in lab' level, you could make a good case that being deployed in the next few years doesn't preclude being TL9.
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Old 02-23-2010, 10:17 AM   #27
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Default Re: Explosive Reaction Armor

Given that definition how do we decide that we have become a TL9 society?

I mean all the parts were made with TL8 equipment and specs and I suspect that there is nothing all that revolutionary about the idea so if it was deployed today do we go up a notch or do we say "Logical extension of the capabilities of TL8"?
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Old 02-23-2010, 10:36 AM   #28
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Default Re: Explosive Reaction Armor

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Given that definition how do we decide that we have become a TL9 society?
When such things go from "it had been deployed" to "it is The Way".

With GM approval, you can get things from +1 TL, just at a high price and with a visit to the bugs table. If a group of PCs wanted a tank with EMA today, they could get it, but at a high price, and since it hasn't been deployed yet we don't know if a visit to the bugs table would be involved(but by the same token, probably). When something is used in such an experimental capacity, it has been deployed, but it's still from +1 TL.

Think of computers; the military custom-building a computer is still TL7, but an ordinary civilian stopping by Radio Shack to buy a computer off the shelf is TL8. For high-end military hardware it's a little trickier, but a good mark is ordering a bunch of tanks built with it.
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Old 02-23-2010, 11:24 AM   #29
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Default Re: Explosive Reaction Armor

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Given that definition how do we decide that we have become a TL9 society?
Go to the store and buy at least 2 fully functional TL9 gadgets at regular price. Not prototypes, not betas, not custom models at extra expense, not things you got from your special connections in R&D. Regular, debugged, reliable, accepted as normal technology.
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Old 02-23-2010, 11:25 AM   #30
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Default Re: Explosive Reaction Armor

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Given that definition how do we decide that we have become a TL9 society?
GURPS 5e is out.
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