02-23-2010, 06:58 AM | #21 | |
Join Date: Jan 2008
Location: Somewhere between Cape Horn and Zenith Point
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Re: Explosive Reaction Armor
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02-23-2010, 07:03 AM | #22 | |
Join Date: Jan 2008
Location: Somewhere between Cape Horn and Zenith Point
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Re: Explosive Reaction Armor
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02-23-2010, 08:08 AM | #23 |
Join Date: Jan 2006
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Re: Explosive Reaction Armor
In practice, reaction armor is in a blurry space between armor and point defense. It might be worth looking at the PD rules as well.
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02-23-2010, 08:39 AM | #24 | |
Join Date: Sep 2008
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Re: Explosive Reaction Armor
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DR is going to be the way to go. PD involves attack rolls and doing damage (or just outright destroying) incoming warheads. Reactive armor (explosive or otherwise) really is just increasing effective armor "size" upon impact.
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02-23-2010, 09:58 AM | #25 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Explosive Reaction Armor
Why? Which part of the technology could not be done at TL8?
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Joseph Paul |
02-23-2010, 10:05 AM | #26 |
Join Date: Jul 2008
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Re: Explosive Reaction Armor
That's not how TLs work. It doesn't count as current-TL until it gets deployed. And seeing as we've got a number of TL9-ish technologies on the 'works in lab' level, you could make a good case that being deployed in the next few years doesn't preclude being TL9.
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02-23-2010, 10:17 AM | #27 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Explosive Reaction Armor
Given that definition how do we decide that we have become a TL9 society?
I mean all the parts were made with TL8 equipment and specs and I suspect that there is nothing all that revolutionary about the idea so if it was deployed today do we go up a notch or do we say "Logical extension of the capabilities of TL8"?
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Joseph Paul |
02-23-2010, 10:36 AM | #28 | |
Join Date: Dec 2009
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Re: Explosive Reaction Armor
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With GM approval, you can get things from +1 TL, just at a high price and with a visit to the bugs table. If a group of PCs wanted a tank with EMA today, they could get it, but at a high price, and since it hasn't been deployed yet we don't know if a visit to the bugs table would be involved(but by the same token, probably). When something is used in such an experimental capacity, it has been deployed, but it's still from +1 TL. Think of computers; the military custom-building a computer is still TL7, but an ordinary civilian stopping by Radio Shack to buy a computer off the shelf is TL8. For high-end military hardware it's a little trickier, but a good mark is ordering a bunch of tanks built with it.
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02-23-2010, 11:24 AM | #29 |
Join Date: Aug 2007
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Re: Explosive Reaction Armor
Go to the store and buy at least 2 fully functional TL9 gadgets at regular price. Not prototypes, not betas, not custom models at extra expense, not things you got from your special connections in R&D. Regular, debugged, reliable, accepted as normal technology.
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Fred Brackin |
02-23-2010, 11:25 AM | #30 |
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Join Date: Aug 2004
Location: Ventura CA
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Re: Explosive Reaction Armor
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gurps high tech 4e, vehicles |
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