08-02-2013, 07:23 AM | #1 |
Join Date: Nov 2006
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[DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
I would like to get some ideas for a dungeon room where a Mentalist would shine. Maybe themonsters therein could be psionic or there is some sort of mystical field or whatever. Any ideas welcome. Thanks.
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08-02-2013, 07:33 AM | #2 |
Join Date: Jan 2010
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
The traditional D&D way to make a Psi shine is a field that suppresses magic, suddenly revealing the difference between a Wizard/Sorcerer and a Psion. I don't have DF: Psis, though, so I'm not sure exactly how DF treats Psis.
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08-02-2013, 07:35 AM | #3 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
Which power(s) did your Mentalist take? Knowing the power set helps a lot for designing a room.
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08-02-2013, 08:36 AM | #4 |
Join Date: Nov 2006
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
I am just looking for ideas to challenge a Mentalist or at least a room where they can be useful. Any of the psi powers could be available and maybe having ideas for each power could be useful. Thanks.
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08-02-2013, 08:58 AM | #5 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
Dispel Psi has nigh-unlimited utility in the right rooms. It'll even let your party use mundane weaponry to smite down an Astral Thing!
Ergokinetic Shield can safely get the party through the 2d burn/second flamethrower room. Seriously, it can do that. Levitation gets you past pressure plates with no dex roll required. Mind Stab can effectively kill that guy with unbelievable high DR. Telekinesis is a "duh" power. Do note that these are all ways to make your psi shine *without* making your mage useless. |
08-02-2013, 09:13 AM | #6 |
Join Date: Nov 2006
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
Are there any ideas for astral plane encounters in a dungeon or maybe astral gates that would be fun for a Mentalist? Thanks.
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08-02-2013, 09:29 AM | #7 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
Unless the rest of the party can piggyback for an astral visit, try to avoid rooms where one player gets to do something and everybody else just gets to go watch tv. Of course, you *could* have a Big Bad who needs to be fought simultaneously on the Astral Plane AND in the physical realm.
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08-02-2013, 11:08 AM | #8 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
Quote:
My advice is to keep things the way they usually are in the dungeon, but to add in the occasional psi-tech menace or psionic monster. There's nothing wrong with using a variant of the triggers found on firestarters and telekinetic toggles (DF 14, p. 23) to have the mere presence of an intelligent mind set off traps . . . and then to specify that psis can detect these traps with Psychic Sensitivity 3, penalize the traps' activation rolls by using Mind Shield or Resistant to Psionics, and disarm them with Dispel Psi. Or with tossing in a monster that can be defeated using swords and spells, but that has abilities that make psi extra-useful during the fight; e.g., anybody can battle a horrid skull (DFM 1, p. 19), but a psi can sense it almost at once with Psychic Sensitivity, and then block its attack with even one level of Psychic Armor. These sorts of things don't eliminate other options; they just give the mentalist more options. See also Dungeon Design (DF 14, pp. 35-36).
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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08-02-2013, 03:05 PM | #9 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
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08-02-2013, 08:38 PM | #10 |
Join Date: Nov 2006
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Re: [DF] Help design a dungeon room for a Mentalist PC (A psionic PC)
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