08-05-2021, 01:03 PM | #41 | |
Join Date: Aug 2007
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Re: can Jumper (Tunnel) cause harm?
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For example, at ST35 an Amberite can pick a big man up with one hand and throw him across a room and 2 of them can lift a Mercedes. However his Extra-Heavy Encumberance is only 2450 lbs which is enough for himself, a single follower and 2 (skinny) horses with very lightly loaded saddlebags. The Mercedes is out of the question unless just maybe it's the lightest early 60s coupe model. The Princes can lead entire fleets of large sailing ships through Shadow. They'd need Extra-Heavy Encumbrances of thousands of _tons_. Fortunately the Area Effect Enhancement voids the overall weight limit.
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Fred Brackin |
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08-05-2021, 01:14 PM | #42 |
Join Date: Aug 2018
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Re: can Jumper (Tunnel) cause harm?
What's the point in taking Extra-Heavy Carrying Capacity +50% if you could just take Area Effect by itself to have unlimited weight?
I would imagine you would need to take "Affects Others" and each instance you buy would probably give another multiple of capacity... AE atop Affects Others is an established thing which removes the requirement to touch an ally to Affect them so long as they're in the AE This creates a bit of a trick though where if you're not strong enough to bring a lot of heavy things (say you're a ST 5 gnome) you could just "Affects Others" to a beast of burden (my loyal ST 30 elephant friend) and have them bring all the gear along. |
08-05-2021, 01:25 PM | #43 |
Join Date: Aug 2007
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Re: can Jumper (Tunnel) cause harm?
Probably none. So don't bother or you can simply forbid Jumpers from taking anything they can't walk down the road with but the Amberite version fo this power will not work if they are limited by theri Extra=heavy encumberances.
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Fred Brackin |
08-05-2021, 02:26 PM | #44 | ||
Join Date: Sep 2004
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Re: can Jumper (Tunnel) cause harm?
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The suggestion was that each discrete entity passing through (each second) should be within the weight limit. The aggregate total isn't relevant. Quote:
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08-05-2021, 07:57 PM | #45 |
Join Date: Aug 2018
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Re: can Jumper (Tunnel) cause harm?
The greater issue I think, whether you take AE or not, is if you leave a tunnel behind you: are people following after subject to your weight limit?
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08-05-2021, 08:41 PM | #46 |
Join Date: Aug 2007
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Re: can Jumper (Tunnel) cause harm?
Perhaps it is the Tunnel enhancement that negates it. That creates a hole behind the user that anyone his size or smaller can go through for 3D6 seconds. I would say that Area Effect makes a bigger hole.
Note that who can go through the hole is not dependant on the Encumbrance of the hole-maker. If it was low ST hole-makers could only be followed through the hole by skinny pursuers. I would only apply the Encumbrance Limits to things or people the used was actually carrying. Once you've got a way to affect people or things you aren't carrying Encumbrance doesn't matter for them.
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Fred Brackin |
08-05-2021, 09:21 PM | #47 | |
Join Date: Sep 2004
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Re: can Jumper (Tunnel) cause harm?
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The best assertion I have is still that the maximum that can pass through on any given second is the weight limit. Size seems to matter for being able to touch the portal, not pass through it. Given that SM is a feature and weight seems to be paid for (either via ST, Lifting ST, or Extra Carry Capacity enhancements) that also seems like a fairer way to play it as well. |
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08-05-2021, 09:50 PM | #48 | |
Join Date: Aug 2007
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Re: can Jumper (Tunnel) cause harm?
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I think this is redundant and kind of "spend cp for nothing". Of course you can't go through the tunnel if you're too weighed down to move.
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Fred Brackin |
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08-06-2021, 02:52 AM | #49 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: can Jumper (Tunnel) cause harm?
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Taking Carrying Capacity on Warp with Tunnel means you can toss more stuff through at a time basically. See this Kromm post.
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08-06-2021, 07:22 AM | #50 | |
Join Date: Aug 2004
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Re: can Jumper (Tunnel) cause harm?
Quote:
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Tags |
create gate, hyperjump, jumper, tunnel, warp |
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