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Old 01-21-2017, 02:00 AM   #3881
Thaldon
 
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Default Re: So, how great is Kromm anyway?

Family First. We GURPS fans miss your presence but much prefer your good health both Physical and Mental. Missed posts, and few updates are the least that we could offer in support these difficult times. Many here are well enough versed in the intricacies of GURPS to provide us newer and less experienced GURPS fans with an "Unofficial" ruling or interpretation that Your voice though missed is not forgotten while you are away.
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Old 01-21-2017, 05:34 AM   #3882
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Default Re: So, how great is Kromm anyway?

Quote:
Originally Posted by Buzzardo View Post
I didn't realize that the GM screen has books associated ...
They were added during the campaign.
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We GURPS fans miss your presence but much prefer your good health both physical and mental.
Hear, hear. Also, thanks for the ruling (on Veterinary) you supplied me via PK. He's doing a sterling job of keeping things going.
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Old 01-27-2017, 03:48 PM   #3883
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Default Re: So, how great is Kromm anyway?

New entry posted in the GURPS thread of my LJ.
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Old 01-27-2017, 04:02 PM   #3884
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Default Re: So, how great is Kromm anyway?

Coolio. I'm looking forward to the Magic Items book. (I always loved the Magic Items book for GURPS 3e.)
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Old 01-30-2017, 11:16 AM   #3885
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Default Re: So, how great is Kromm anyway?

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Coolio. I'm looking forward to the Magic Items book. (I always loved the Magic Items book for GURPS 3e.)
Because I value clarity: Like the entire project, this item is aimed at people whose first experience with GURPS – and possibly with RPGs! – is the Dungeon Fantasy Roleplaying Game. As the core box treats enchanting as an off-screen process and doesn't offer costs to enchant or any of that, the main purpose of Dungeon Fantasy: Magic Items is to add in rules and cash costs for additional standard items and potions. There will be a few treasures in the vein of the GURPS Magic Items books (or GURPS Dungeon Fantasy 6: 40 Artifacts), but I wouldn't want people to think that's the main focus!
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Old 01-30-2017, 12:21 PM   #3886
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Default Re: So, how great is Kromm anyway?

Thanks for clarifying.

I would like to see a pile of magic items someday. I do a fine job of making my own, but it's fun to see the ideas of others.
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Old 02-02-2017, 02:29 PM   #3887
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Default Re: So, how great is Kromm anyway?

I wonder if it will contain the fabled "Gumby Handkerchief", which causes anyone to don it to gain -4 to IQ and Disturbing Voice...
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Old 02-03-2017, 12:24 AM   #3888
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Default Re: So, how great is Kromm anyway?

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Because I value clarity:
It's good to know a bit more of the DFRPG project.
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Old 02-03-2017, 04:30 PM   #3889
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Default Re: So, how great is Kromm anyway?

New entry posted in the GURPS thread of my LJ.
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Old 02-10-2017, 02:52 PM   #3890
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Default Re: So, how great is Kromm anyway?

New entry posted in the GURPS thread of my LJ.
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