03-06-2018, 06:04 PM | #41 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Skill of the week: Esoteric Medicine
The skill is Physician, at whatever TL that would be (5 probably).
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03-06-2018, 06:08 PM | #42 | |
Join Date: Jun 2006
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Re: [Basic] Skill of the week: Esoteric Medicine
Quote:
The problem with defining any skill by the local standards is that it means the skill changes between settings. It's much the same issue that I object to in Hidden Lore - what do you call it in settings where it isn't hidden. But yeah, the ideal case is probably it's all Physician, Physician requires specialization, and Esoteric Medicine(s) are specific specialties of it.
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-- MA Lloyd Last edited by malloyd; 03-06-2018 at 06:11 PM. |
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03-06-2018, 06:40 PM | #43 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Skill of the week: Esoteric Medicine
Physician (Western). Or have rules for familiarity with technical languages.
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03-06-2018, 08:02 PM | #44 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Basic] Skill of the week: Esoteric Medicine
Depends on where doesn't it? A peasant from the inland might have different opinions about which doctor he hires then a tong merchant in Hong Kong.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
03-06-2018, 11:07 PM | #45 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Skill of the week: Esoteric Medicine
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03-07-2018, 02:03 AM | #46 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Skill of the week: Esoteric Medicine
Quote:
I'm totally sympathetic towards a game system having skills split by what they're trying to achieve (so that Lockpicking, ElOps (Sonic Screwdriver) and the Locksmith Spell would all be different familiarities of a single skill), but that's not the way GURPS works. Quote:
But the fact is on the contrary, massage is firmly a Professional Skill (Masseur) or a subset of Esoteric Medicine specialties (LT154). |
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03-07-2018, 07:11 AM | #47 |
Join Date: Jan 2014
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Re: [Basic] Skill of the week: Esoteric Medicine
Honestly, I think that esoteric medicine and veterinarian should have more of a relation with the triplex of regular medicine skills (Diagnosis, Physician, and Surgery). Of course, some esoteric disciplines wouldn't have surgery.
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03-07-2018, 08:17 AM | #48 |
Join Date: Jul 2009
Location: UK
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Re: [Basic] Skill of the week: Esoteric Medicine
I wonder if there is a way to make Esoteric Medicine work on a "clap your hands if you believe" basis. Perhaps it could have a required specialisation (by Cultural Familiarity), function as if Diagnosis and/or Physician as needed, but only work for people who share that CF specialisation. Perhaps the patient should be required to make a roll to check on their level of cultural immersion and how much they "appreciate" the particular variety of Esoterica, and it succeeds based on the lower or the medic's and the patient's roll.
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03-07-2018, 10:38 AM | #49 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Basic] Skill of the week: Esoteric Medicine
There's two possibilities for what esoteric medicine is doing. One is that it's useless. The other is that it's doing the same thing as physician, though possibly with different efficiency. Physician is not 'traditional rational reductionists approaches', physician is 'long-term medical treatment with TL-appropriate methods'. Most esoteric medicine is effectively Physician/TL4 (aka useless), hypothetical more useful methods would be something like Physician/TL4+4.
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03-07-2018, 10:45 AM | #50 | |
Join Date: Mar 2006
Location: Iceland*
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Re: [Basic] Skill of the week: Esoteric Medicine
Quote:
Most modern professionals in such fields learn a Professional Skill, but I don't see any harm in allowing a Hard skill like Esoteric Medicine to include effective massage techniques, among other things.
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Tags |
basic, esoteric medicine, skill of the week |
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