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Old 10-05-2020, 11:34 AM   #9
ericthered
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Default Re: [RPM] Defense/Armour Against Firearms?

Quote:
Originally Posted by AlexanderHowl View Post
Why? What is the rationale behind that position? Most instances of Bestow a Bonus/Penalty occur with Altered Trait in the Grimoire in order to create an effect beyond that given by Altered Trait. For example, the Gift of Gab (RPM, p. 43) gives Altered Trait (Voice), Bestow a Bonus (+2 Fast-Talk, for a total of an explicitly stated +4 when including the bonus from Voice), and Bestow a Penalty (-2 to opposing rolls to detect that they are lying).

I suppose the generalized position is "Don't use altered traits unless you have to"


The most direct expression of this I've seen is for bestowing a damage boost, where damage boosts are favored over adding innate attacks to things. Its also worth looking the advice on page 5 of the How to Be a Gurps GM: Ritual Path Magic book. (A lot of that book comes from RPM discussions on the forum. I learned little, but I like it because its a wonderful reference and canonization of crunch worked out here).
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