08-16-2023, 11:08 AM | #171 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
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The options for the next world are still being assembled and decided. Decisions, Decisions* *I make a list of three or more options and then roll to see which one he gets.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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08-16-2023, 11:44 AM | #172 |
Join Date: May 2005
Location: Lynn, MA
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Re: Lost in Dreams II (OCC)
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08-31-2023, 09:12 AM | #173 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
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__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-18-2023, 09:19 AM | #174 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Lost in Dreams II (OCC)
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I don't think there is an exception for Diplomacy never making a situation worse, but let's just try and get out of that abysmal roll anyway. My google sheet is updated! Last edited by the_matrix_walker; 09-18-2023 at 09:37 AM. |
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09-18-2023, 10:27 AM | #175 | |
Join Date: Jan 2014
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Re: Lost in Dreams II (OCC)
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I like to give out bonuses/penalties for crits in contests, because by RAW, sufficiently skilled characters can just sweep away those without sufficient skill/attribute/whatever to counter (i.e. a skill 21 chess master will simply never lose to a skill 6 newbie, no matter the skill difference) |
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09-25-2023, 10:08 AM | #176 |
Join Date: May 2005
Location: Lynn, MA
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Re: Lost in Dreams II (OCC)
Sorry my weekend post didn't make it up until today... I thought I hit send, but it was on the screen this morning >sigh<
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09-30-2023, 10:55 AM | #177 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Lost in Dreams II (OCC)
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Is Julian a Star Drive now? |
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09-30-2023, 11:40 AM | #178 | |
Join Date: Jan 2014
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Re: Lost in Dreams II (OCC)
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On the other hand if Julian finds a force sword now and he'll be half way to Jedi... |
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10-02-2023, 09:02 AM | #179 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
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It is a complete but amusing coincidence that everything that Peter does involves smoke, and he started out with the ability to light fires without matches. Peter is scheduled* to go to a world with some fairly generalized magic, and we'll see what happens at that point. Also, we'll see what he gets out of the paranoid village world. * Peter has about three running plot threads that specify places he will eventually go. A little bit of TK doesn't make you a Jedi. The Men of Mars world (with the red and green uniforms that people never seem to make it through) has a suit of powers inspired by the Jedi. I'm not sure I want Julian's third world to add to his powers that much. And I'm not sure that Peter would stick around long enough to pick up powers properly. Julian really hasn't explored Vasic very much. It looks like he's going to end up with two ways to teleport things that he has access to but doesn't actually know how to use. Three if you count the dreams.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-02-2023, 11:26 AM | #180 | |
Join Date: Jan 2014
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Re: Lost in Dreams II (OCC)
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I'm probably off-base assuming that the jumpships are TK powered ships anyway. But if you assume that, well, Jedi level telekinesis seems in reach. Probably a consequence of the whole kidnapping thing and seeing the Shuzu's people and Tarbreth's people as different sides of the same coin. |
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ericthered, friendpmcii, lost in dreams |
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