12-11-2009, 12:49 PM | #81 |
Join Date: Dec 2007
Location: Zagreb,Croatia
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Re: GURPS Fantasy , shared world, recruiting
I could incorporate it into "Knightly Georgia".
Id just need to get some "meterstick" from you on amount of such Flying lizards compared to True Knights...or some other ratio so I can work on it. "Knightly Georgia" could be set with one side on Wall of the World Mountains,reaching 15 km hight and impassable. Only real requirement,as I see it,is to avoid any direct border with Big Empires so "Knightly Georgia" can be very loosely organised and based on Arrogance,pride,honour..etc instead "sacrificing" all of that for practical necessities that bordering Large empires with wast armies would entail just to survive.
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12-11-2009, 12:50 PM | #82 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: GURPS Fantasy , shared world, recruiting
Thaumatology returns this option to us. It's basically an Alternate Form that doesn't usually include an actual physical transformation.
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12-11-2009, 12:58 PM | #83 |
Join Date: Sep 2009
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Re: GURPS Fantasy , shared world, recruiting
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12-11-2009, 12:59 PM | #84 | |
Banned
Join Date: Mar 2005
Location: Athens, GA
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Re: GURPS Fantasy , shared world, recruiting
Quote:
Let me make a comprehensive proposal before you nix it - I may not need the medicine and I think the whole culture will be within limits. I notice that you don't like Powers, but again, if you want to be different from Yrth and have a GURPS fantasy world that people will pay attention to, ditch Magic for Powers. |
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12-11-2009, 01:03 PM | #85 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: GURPS Fantasy , shared world, recruiting
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12-11-2009, 01:05 PM | #86 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: GURPS Fantasy , shared world, recruiting
Quote:
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12-11-2009, 01:17 PM | #87 | |
Join Date: Sep 2009
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Re: GURPS Fantasy , shared world, recruiting
Quote:
If you want to distinguish the magic of your setting from standard, use options from Thaumatology. Threshold limited is one of my favourites. Ceremonial only. Path / Book. But PLEASE not Powers... EDIT: I forgot to mention magical styles. These really add some flavor ! Last edited by Threlgar; 12-11-2009 at 01:20 PM. |
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12-11-2009, 01:25 PM | #88 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: GURPS Fantasy , shared world, recruiting
Quote:
Keep in mind that Jurgen's zone is set up with the standard magic system, as modified by our original guidelines. If people feel a burning desire to tinker with rules, we can look into that. I'm thinking that 'lenses' might be a good compromise, allowing for a mechanical tweak for the rules-oriented types, but keeping things fairly simple for the non-gearheads out there. |
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12-11-2009, 01:27 PM | #89 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: GURPS Fantasy , shared world, recruiting
Quote:
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12-11-2009, 01:32 PM | #90 | |||
Join Date: Dec 2007
Location: Zagreb,Croatia
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Re: GURPS Fantasy , shared world, recruiting
Quote:
Quote:
If you read above youll notice that I said that there should be gradation: First sword of Empire is awesome character...but when you consider that he is "The Best"(probably) very high point value is believable. We are talking here about Fantasy World.Write up GURPS MA 3ed has template for Miyamoto Mushasi at 575 points(would be more if revised for 4th ed) Katana skill 30 +assorted skills 18+. And He was in real world. I really dont see a problem with such individuals being one in few million,and having "lesser versions" available for different campaign scopes. Where in "Rome" you go with trained mass,ofc Emperor would have such individuals also but they wouldnt be called "Heroes" but simply Guards,Bodyguards,Honour guards,1st Centuria...etc And depending on Campaign scope PCs could or would not see them or be affected by them. If youre playing gritty military 150 cp PC campaign, worst your PCs would run into is local village thug or something similar in their scope,since PCs would be way over average soldier in CPs and would essentially represent that Unit/Armys "Heroes". Unless you are staging some major battle between 2 Empires..and even than they will only watch those heroes duel,while having enough of their problems with some sneaky action that can change tide of war/battle. Demography of Ancient Greece... Europe 400-1000 Year pop: As the ancient world came to an end there was a steep decline in population, reaching its lowest point around 542 with the Plague of Justinian, the last great plague in Europe until the Black Death of the 14th century. Estimates of total population of Europe are speculative, but at the time of Charlemagne it is thought to be between 25 and 30 million, and of this 15 million were in the Carolingian Empire that covered much of modern France, the Low Countries, western Germany, Austria, and Italy. Medieval settlements were thickly populated, with large zones of unpopulated wilderness in between. To be alone in the Middle Ages, and not part of a community, carried great risks. Europe 1250-1350 year population: Overall, the population of Europe is believed to have reached a peak of 70 to 100 million. By comparison, the 27 member-states of the European Union in 2009 had a population of 499.6 million England, which had a population of around 1 million people in 1086, is estimated to have grown to somewhere between 5 and 7 million people. France in 1328 (which was geographically smaller than France is today) was believed to have supported 18 to 20 million people, The region of Tuscany had 2 million people in 1300, which it would not reach again until 1850. Interesting tidbit on food: By 1300 Europe had too many people and not enough grain production. This compares to grain yields that in the 14th century were between 2:1 and 7:1 (2:1 means for every seed planted, 2 are harvested). Modern grain yields are 30:1 or more, but the population is only 5-7 times higher. Quote:
Phalanxes,Roman legions,Feudal armies(Bravehearth...),Calvary charges are so much more fun. I fully agree on consistency of impact of technology and Magic on society. In our,so far proposed model,Magic will be so rare that it will have just minimal effect on overall life but much higher on Religion....etc
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