01-20-2015, 09:59 AM | #11 |
Join Date: Mar 2011
Location: Belém, Pará, Amazônia, Brasil.
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Re: Paleonecromancy
Good suggestions.
I liked the idea of a fossil concentrating magic. But I am not the GM this time, but a player trying to deliver a good character to the GM. He liked the idea. Now I am going after a way to implement it without getting it overpowered neither impracticable. I know that fossils are mostly minerals that replaced the original bones and tissues. I was imaging the fossil to work something like a magical ingredient that would canalize and guide the magical energies I was thinking about pre history too as a pre requisite too. Maybe the create warrior spell could serve as a guide too. |
01-20-2015, 10:55 AM | #12 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Paleonecromancy
Wait, you mean there won't be incomplete dinosaur skeletons violently digging themselves out of the ground as he chants in front of a lightning rstorm? That's such a shame.
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01-23-2015, 06:30 AM | #13 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Paleonecromancy
Shades of Army of Darkness: the Lost World.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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dinosaurs, fossils, magic, necromancy |
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