Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 12-02-2021, 12:48 AM   #11
Steve Plambeck
 
Join Date: Jun 2019
Default Re: A puzzle regarding picking up weapons

Quote:
Originally Posted by Skarg View Post
What if, yes, you can pick a weapon up off the ground for 3 MA, and yes, it becomes ready that turn... but you cannot attack that same turn, because the 3 MA option is only available when using option (a) MOVE?
But what differentiates a readied weapon you can attack with that turn from a readied weapon you cannot attack with that turn? Is it perhaps that the latter weapon may still be used with the Defend option that turn, even though you wouldn't allow it to make an attack?

That also prompts another thought: is a figure ever allowed to pick Defend on the same turn it readied the weapon? Of course that can't be legit, because that would be two actions in the same turn. Yet it's just not much use being able to pickup and ready a weapon in the same turn if one always has to wait for the next turn to use it. A weapon in hand is always ready for the next turn, regardless of how it got into that hand.
__________________
"I'm not arguing. I'm just explaining why I'm right."
Steve Plambeck is offline   Reply With Quote
Old 12-02-2021, 08:03 AM   #12
Skarg
 
Join Date: May 2015
Default Re: A puzzle regarding picking up weapons

Nothing "differentiates" ready weapons. Scooping up weapons during Movement would just only be available by taking/using the Move maneuver, which would be your action for the turn, allowing up to full MA and scooping up objects using MA or a DX roll (even into a Ready state), but not also allowing an attack, because that would require taking an Attack option.
Skarg is offline   Reply With Quote
Old 12-02-2021, 08:35 AM   #13
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: A puzzle regarding picking up weapons

Quote:
Originally Posted by Steve Plambeck View Post
But what differentiates a readied weapon you can attack with that turn from a readied weapon you cannot attack with that turn? Is it perhaps that the latter weapon may still be used with the Defend option that turn, even though you wouldn't allow it to make an attack?
If you take Skarg's suggestion literally, only option (a) can be used to pick up a weapon using MA or a 3/DX roll. Defend is option (k).
phiwum is offline   Reply With Quote
Old 12-02-2021, 10:25 AM   #14
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: A puzzle regarding picking up weapons

Quote:
Originally Posted by Skarg View Post
Nothing "differentiates" ready weapons. Scooping up weapons during Movement would just only be available by taking/using the Move maneuver, which would be your action for the turn, allowing up to full MA and scooping up objects using MA or a DX roll (even into a Ready state), but not also allowing an attack, because that would require taking an Attack option.
So, let's say you Move and pick up (and thus ready) a weapon and spend less than half MA doing so, and the Movement Phase ends with you being engaged. What is to stop you from making an attack that round during the Action Phase, in light of the change actions clause?
__________________
* * * *
Anthony Shostak
myriangia.wordpress.com
Shostak is offline   Reply With Quote
Old 12-02-2021, 11:30 AM   #15
TippetsTX
 
TippetsTX's Avatar
 
Join Date: Sep 2018
Location: North Texas
Default Re: A puzzle regarding picking up weapons

Quote:
Originally Posted by Shostak View Post
So, let's say you Move and pick up (and thus ready) a weapon and spend less than half MA doing so, and the Movement Phase ends with you being engaged. What is to stop you from making an attack that round during the Action Phase, in light of the change actions clause?
This is one of the reasons I am considering a change from the MOVE + ACT turn sequence to a model where you can only do one or the other during your turn. Still early in the 'idea' phase though.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos
TippetsTX is offline   Reply With Quote
Old 12-02-2021, 11:31 AM   #16
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: A puzzle regarding picking up weapons

Route A:

Move one hex to the dropped weapon hex.
Spend 3 MA to pick up the weapon.
Move one more hex and attack as per
ITL 104: "A weapon picked up either way is ready immediately."


Route B:
Use option (e) to draw a sword from your belt, step up two hexes, then don't attack.


Which do you choose?
__________________
-HJC
hcobb is offline   Reply With Quote
Old 12-02-2021, 11:51 AM   #17
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: A puzzle regarding picking up weapons

Quote:
Originally Posted by TippetsTX View Post
This is one of the reasons I am considering a change from the MOVE + ACT turn sequence to a model where you can only do one or the other during your turn. Still early in the 'idea' phase though.
Perhaps it would be cleaner to simply state that the only way a weapon may be used on the same turn it is readied is with Quick Draw?

But that still leaves us with the inconsistency of being able to move farther and ready a weapon than one can with the Ready New Weapon option.
__________________
* * * *
Anthony Shostak
myriangia.wordpress.com
Shostak is offline   Reply With Quote
Old 12-02-2021, 12:01 PM   #18
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: A puzzle regarding picking up weapons

Another fix would be to reword the text on ITL 104 to read:
"... but a figure can never make an attack during movement. An action taken during movement is a figure's action for that turn; they do not get a second action in the action phase."
__________________
* * * *
Anthony Shostak
myriangia.wordpress.com
Shostak is offline   Reply With Quote
Old 12-02-2021, 12:49 PM   #19
phiwum
 
Join Date: Jun 2008
Location: Boston area
Default Re: A puzzle regarding picking up weapons

I like Shostak's suggestion above.
phiwum is offline   Reply With Quote
Old 12-02-2021, 02:05 PM   #20
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: A puzzle regarding picking up weapons

Thanks, Phiwum.

In addition to that, perhaps the way to preserve the Ready New Weapon option's integrity with regard to movement would be for the 3/DX roll to "scoop up" to apply instead of allowing someone to spend 3MA to pick up (and ready) an item. It would mean striking this text from ITL 104:
"You can spend 3 MA, get it automatically, and continue. Or you can try to grab it without slowing down;"
Should this then be extended to allowing someone to ready an item on their belt while moving freely by succeeding on a 3/DX roll (since, after all, that shouldn't be any harder than bending down to do it)? I think that still protects both Ready New Weapon and Quick Draw.
__________________
* * * *
Anthony Shostak
myriangia.wordpress.com
Shostak is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:46 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.