04-06-2021, 12:34 PM | #1 |
Join Date: Aug 2018
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Afflicting random advantages?
I've seen in a couple games "I can brew a mad science chemical that gives a random major super power" or "I can impart a random minor super power" or something along those lines.
Something like "I can give any super power" I'm guessing you'd do with either Modular Abilities (re-arrange Affliction:Advantage) or by taking Variable Enhancements on Affliction. But that would normally let you specify what advantage you gave, so how would it work if you had no control over which one happened and were basically rolling random dice (or letting GM decide) to determine what happened? Closest I could guess would be taking Uncontrollabe + Unconscious Only combo so that you couldn't consciously re-arrange modular abilities (or rearrange enhancements) and maybe just somehow rule-out the usual benefit of being able to stop it self-rearranging via a will roll? |
04-06-2021, 01:25 PM | #3 |
Join Date: Dec 2012
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Re: Afflicting random advantages?
I think I at one point estimated that randomizing Modular Abilities like that was probably a -40% limitation, but I might be remembering wrong. I think I based it on a comment by Kromm or PK, about -40% (or -20%?) being a good default for when you can't figure out the price for a limitation.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
04-06-2021, 01:36 PM | #4 |
Join Date: Jul 2008
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Re: Afflicting random advantages?
Giving a 'random' advantage is not usefully defined. You would need to specify the distribution of the possible outcomes.
Much the same holds for a GM-decided grant, really...
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
04-06-2021, 09:55 PM | #5 |
Join Date: Jun 2010
Location: Dreamland
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Re: Afflicting random advantages?
When it comes to something being absolutely random, I usually approach it as such instead of things like Accessibility. In a situation with Affliction, I'd have it cost based on the cost of one power, or maybe the average if there is a discrepancy. But for instance, if your affliction grants any 50pt block of powers from a giant list, I'd just have that be +500%. I'm not even sure it'd be worth that much. I'd also use the same cost for an affliction that grants someone a 50pt power that is basically telling the GM that they are a superhero now and I want to give them whatever power they would get from becoming a superhero.
Mind, Origins Magnet in Supers can give you this power for negative points. Just define it as you being an impulsive mad scientist ;) |
04-07-2021, 11:03 AM | #6 | |
Join Date: Dec 2012
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Re: Afflicting random advantages?
Quote:
Other ways to define it include having 'radioactive' powers that occasionally empower others (possibly as a Temporary Disadvantage limitation on one or more specific abilities), having a magical Ally or Patron (or Enemy!) that will often empower those around you for mysterious reasons, having power-granting chemicals in your blood or other bodily fluids, and perhaps a few others. You could build an entire superteam and/or campaign starting with someone like this. Might be fun. Do we have a New Supers Setting Seeds thread, or something similar?
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 04-07-2021 at 11:07 AM. |
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04-07-2021, 01:22 PM | #7 | |
Join Date: Oct 2007
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Re: Afflicting random advantages?
Quote:
If you then do something like: Affliction (Advantage (Secret, 20 points) +200%) [30] You would end up giving the target a Secret Advantage equivalent to 40 points when revealed. Modify with Extended Duration and other Enhancements & Limitations as appropriate. |
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04-07-2021, 02:10 PM | #8 | |
Join Date: Jul 2008
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Re: Afflicting random advantages?
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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04-07-2021, 02:39 PM | #9 |
Join Date: Sep 2004
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Re: Afflicting random advantages?
Afflict a patron that grants (Gm decided) powers. If you want to keep them you'll need to pay for them when the duration expires.
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04-07-2021, 04:20 PM | #10 | |
Join Date: Jun 2010
Location: Dreamland
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Re: Afflicting random advantages?
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True, but in this situation you could have it be 'merely' the amount spent into it. |
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Tags |
advantage (enhancement), modular abilities, unconscious only, uncontrollable, variable enhancements |
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