12-05-2021, 10:52 AM | #1 |
Join Date: Aug 2004
Location: Dayton, OH
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Armor Mastery for DFRPG in GCA…
Does anyone know how to build Armor Mastery in GCA so that it auto calculates?
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A man said to the universe: "Sir I exist!" "However," replied the universe, "The fact has not created in me A sense of obligation." |
12-05-2021, 12:07 PM | #2 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Armor Mastery for DFRPG in GCA…
I can't think of any way to do that right now.
I think, if I add a new type of bonus target, maybe for the Body structures or for Armor in general, that gets applied after all other calculations are done, maybe I can get it to work in GCA5.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
12-05-2021, 01:08 PM | #3 |
Join Date: Aug 2004
Location: Dayton, OH
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Re: Armor Mastery for DFRPG in GCA…
It's something that is entered manually easily enough. But, hey, if it can get worked out for GCA5 that would be awesome!
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A man said to the universe: "Sir I exist!" "However," replied the universe, "The fact has not created in me A sense of obligation." |
12-05-2021, 03:52 PM | #4 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Armor Mastery for DFRPG in GCA…
Armor Mastery is DR 1 (only when wearing DR 2+ armor) and Rules Exemption: DX penalty for layering armor. As I don't use GCA I don't know if either limitation can be coded (assuming GCA knows how to do armor layering penalties at all, just turning off that rule should be straightforward).
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