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07-16-2018, 10:31 AM | #1 |
Join Date: Dec 2012
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Martial Arts style for [Banestorm] Knights of St. George of the Dragon
I am wondering about a martial arts style appropriate for the Caithness knightly order the Knights of St. George of the Dragon. The reason I bring it up is that Martial Arts: Yrth Fighting Styles says that the Caithness knights favor Late Medieval Knightly Mounted Combat as apposed to the Megalan High Medieval Knightly Mounted Combat. This is because Caithness Chivalry demands dismounting to fight an opponent who is unhorsed or on foot. Megalan knights don't care.
That said, it seems to me that one of the jobs of the Knights of St. George of the Dragon is to defend Caithness against monstrous threats (hence, their founder was a dragon slayer x2 before being killed by a third!). Since a lot of monsters are strong enough to make even heavy armor somewhat unreliable as a primary defense, it would seem to me that the Late Medieval Knightly Mounted Combat Style, which uses two-handed weapons instead of a shield, would not be ideal. So, what change might a knightly order still interested in Chivalry make to their combat style in order to still be effective against monstrous threats? Would they simply go back to High Medieval Knightly Mounted Combat? Would they add elements of say, Viking Spear Fighting? Train in crossbows to fight monsters who don't get the benefits of Chivalry because they are already vastly more powerful than individual humans? Also, I have not done much human vs. powerful monsters in GURPS, so I am not quite sure from play experience what is effective. Insight from a game mechanical perspective would be helpful. Thanks! |
07-16-2018, 10:42 AM | #2 |
Join Date: Dec 2012
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
One other thing, are there mechanics for using a shield, especially a large shield, as cover against a large area attack like a dragon's breath weapon? While not strictly realistic, shields could be made fire resistant and it certainly is a fantasy trope for knights vs. dragons.
Maybe a special dodge and drop, but using block instead? |
07-16-2018, 06:37 PM | #3 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
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07-16-2018, 09:59 PM | #4 | |
Join Date: Dec 2012
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
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The normal place for this kind of chivalry to apply is single combat or small engagements between a few knights. |
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07-16-2018, 10:24 PM | #5 |
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Join Date: Mar 2012
Location: far from the ocean
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
Every time I've tried to build troops especially for killing monsters, they've come off as exceptionally unknightly.
For most large monsters, you want a great big pole arm for 1) keeping it at arm's reach and 2) doing enough damage to kill it quickly. Its also worth remembering that a shield doesn't do much good against something like a charging rhinoceros. Trips and traps tend to be exceptionally useful against monsters, as they won't have the intelligence of a human foe. Pits, nets, and herding tactics (even if its the equivalent of waving a cap at a bull) stand out here, as do walls, fences, and other advantageous terrain. Horses are useful for mobility rather than shock in most cases, allowing the slayers to keep pace with or outrun their foes. Ironically, almost none of this is true with a dragon: its faster than the horse, breathes fire so you need the shield, and a pit trap is really hard to pull off against it.
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07-16-2018, 10:26 PM | #6 |
Join Date: Feb 2016
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
And they are strong enough to pick up boulders and drop them on their opponents from great heights.
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07-17-2018, 03:27 AM | #7 | |
Join Date: Mar 2013
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
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07-17-2018, 07:07 AM | #8 |
Join Date: Feb 2016
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
I imagine that the majority of dragons that people will face will be hatchlings or young dragons (90% of dragons probably die as hatchlings and another 80% probably die as young dragons). Adolescent dragons have a century under their belt, meaning that they have probably developed their magical knowledge far beyond the majority of human mages, and have probably developed a number of useful magical abilities and mundane skills. Adult dragons are even worse, and I imagine that they end using very intelligent tactics against humanoid opponents.
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07-17-2018, 04:03 PM | #9 | |||
Join Date: Dec 2012
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
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Many of these monsters listed above can dish out a lot of damage that makes relying on heavy armor without the defense bonus of a shield somewhat risky. Indeed, even reptile men, especially armed with a heavy weapon, can make relying on armor for protection a risky prospect. That is why I am thinking the two-handed weapon focus of Late Medieval Knightly Mounted Combat might be modified to include a shield--at least when fighting really strong monsters. Historically knights discarded shields because armor got good enough to be excellent protection on its own and two-handed weapons were needed to reliably defeat it. But for things with monstrous strength, being able to deflect a blow with a heavy and large shield might stay relevant even with plate armor. One final note, I do like to use a house rule that makes armor much better against bladed weapons, especially swords and other balanced cutting weapons, while leaving most crushing weapons about as effective against armor as RAW. So for my game that would make swords vs. mid to high DR monsters less than ideal and even spears would have to target weak spots. Quote:
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Last edited by phayman53; 07-17-2018 at 04:06 PM. |
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07-16-2018, 11:04 PM | #10 | |
Join Date: Feb 2005
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Re: Martial Arts style for [Banestorm] Knights of St. George of the Dragon
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However, most medieval battles were set piece affairs. In modern terms they were force oriented, not terrain oriented. Last edited by tanksoldier; 07-16-2018 at 11:08 PM. |
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banestorm, martial arts style |
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