07-12-2022, 10:41 PM | #21 | |
Join Date: Jun 2008
Location: Boston area
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Re: Jab attacks and facing
Quote:
But you're right it's not a physical attack. That might persuade me not to use facing bonuses for it. Certainly, I wouldn't allow a Defend action to work -- nor a Dodge, since it's not a missile spell. Good point, Henry. |
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07-12-2022, 10:55 PM | #22 | |
Join Date: Jun 2008
Location: Boston area
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Re: Jab attacks and facing
Quote:
This has a side effect that there's no available defensive move for a one-hex throw, which may not be ideal. On the other hand, a figure engaged by A shouldn't be able to defend a thrown dagger by B who is two hexes away. I don't think you can reasonably parry a thrown weapon. |
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07-13-2022, 12:51 AM | #23 | |
Join Date: Jun 2019
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Re: Jab attacks and facing
Quote:
If the jab comes along the line between Front and Side hexes, the bonus is +1, that being the average of the two bonuses of +0 and +2. If the jab comes along the line between Side and Rear hexes, the bonus is +3, that being the average of the two bonuses of +2 and +4. This then represents a graduated rotation around the target, with the bonuses going from +0 to +1 to +2 to +3 and finally +4 as your attack angle circles towards target's rear hex. Heck, maybe that's why SJ made the two facing bonuses +2 and +4 to begin with -- it did leave room for adding conditional bonuses later. Well, he is a genius after all.
__________________
"I'm not arguing. I'm just explaining why I'm right." |
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07-13-2022, 04:23 AM | #24 | |
Join Date: Jul 2018
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Re: Jab attacks and facing
Quote:
And there is a rule that Defend works for Thrown weapons if you are engaged, or some such. At least that is how we interpret it. Otherwise there is no defense from 1 hex away which is kind of stupid since it is very easy to mess with a thrower from 1 hex away. He is basically taking a single swing at you but then lets go of his weapon. Which should be harder, not easier to connect with. No combo attack, no forcing you out of balance and then attack you, just a big haymaker motion of throwing, and that is it. Should be easier to avoid, not impossible. So we always say, if you are running around unengaged Dodge will cover both missile and thrown. If you are engaged you will have to Defend, but it covers thrown weapons as well. If you charge an archer and he gets a last shot, you can still dodge, since you are not engaged, even though you engage him. |
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07-13-2022, 05:53 AM | #25 |
Join Date: Oct 2015
Location: New England
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Re: Jab attacks and facing
Does your compromise include having a shield stop one fewer hits when protecting against missile attacks along the spine?
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07-13-2022, 09:08 AM | #26 | |
Join Date: Dec 2021
Location: Indiana
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Re: Jab attacks and facing
Quote:
Following the average of the coverage would only work well where one has a shield that stops 2 or more hits. How would you track 1/2 of a hit? This may require going back to the other compromises that make a more definitive call all one way or the other. |
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07-13-2022, 10:08 AM | #27 |
Join Date: Oct 2015
Location: New England
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Re: Jab attacks and facing
To be clear, I'm not advocating that compromise. As far as I'm concerned, one enjoy's a shield's full protection from attacks originating in hexes "generally 'in front' of you" as discussed and shown on ITL 106.
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07-13-2022, 10:45 AM | #28 | |
Join Date: Dec 2021
Location: Indiana
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Re: Jab attacks and facing
Quote:
And as you pointed out, If you are to average the DX adjustment as proposed, what does that also do to shield protection? The granularity of that compromise can break down when you consider the effect of shield protection. |
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07-13-2022, 04:48 PM | #29 |
Join Date: Jun 2019
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Re: Jab attacks and facing
Dang it, I thought I was onto something. Solving some of these questions is kind of like playing whack-a-mole, isn't it!
__________________
"I'm not arguing. I'm just explaining why I'm right." |
07-13-2022, 06:13 PM | #30 |
Join Date: Dec 2021
Location: Indiana
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Re: Jab attacks and facing
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Tags |
facing, jab, pole weapons |
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