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Old 12-13-2021, 02:25 PM   #1101
GnomesofZurich
 
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Default Re: DreadStormers [IC]

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Originally Posted by TGLS View Post
I'd say visible but I'll wait for Daymar's opinion.
Visible. I think it's more likely to draw attention two guards going out and holding a conversation with people no one else can see then two crew men conversing with two guards.
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Old 12-13-2021, 05:18 PM   #1102
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Default Re: DreadStormers [IC]

Right. So we'll be visible when they come out and ask them where the two other guards are
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Old 12-14-2021, 04:43 AM   #1103
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Default Re: DreadStormers [IC]

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Right. So we'll be visible when they come out and ask them where the two other guards are
Yes, the only thing is to make sure that no one else is around when we turn visible, otherwise we'll have some explaining to do.
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Old 12-14-2021, 08:48 AM   #1104
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Default Re: DreadStormers [IC]

The two dreadstormers go around a corner to where their "contacts" are waiting.


"Reporting for duty!"
"How can we help!"


(presumably you have a list of all of the names of converted security and ask them who is not on the list)

They are quite surprised at the list "So the entire section is loyal to the Quinta republic? Who else knows? do you want us to tell the rest of the section? When do we make our move? You know they found out that the weapons are disabled? What capabilities do you have?"



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Originally Posted by Hide View Post
What are the terms for doing watch? We could start from that point.

If you have actions you want to take during your guard duty on the hyperdrive core, we can run those now... you start at 154 hours, and guard until 157 hours.


Pacifica will be guarding the entrance at the bottom of the bay going into the aft cooridor... she is on the busiest floor, and is paired with a member of security as their assistant, recording ID while they keep their weapon ready. She does have a laser riffle for this job... she has not been told if it works or not.
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Old 12-14-2021, 10:14 AM   #1105
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Default Re: DreadStormers [IC]

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Originally Posted by ericthered View Post
The two dreadstormers go around a corner to where their "contacts" are waiting.


"Reporting for duty!"
"How can we help!"


(presumably you have a list of all of the names of converted security and ask them who is not on the list)

They are quite surprised at the list "So the entire section is loyal to the Quinta republic? Who else knows? do you want us to tell the rest of the section? When do we make our move? You know they found out that the weapons are disabled? What capabilities do you have?"
So I guess the last two subverted guards are in the brig?

"OK, I got an idea. We get these two guards to help us subvert the cooks. That way we can address all the guards in the mess without worrying about the cooks overhearing."
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Old 12-14-2021, 10:33 AM   #1106
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Default Re: DreadStormers [IC]

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Originally Posted by ericthered View Post
(...) Pacifica will be guarding the entrance at the bottom of the bay going into the aft cooridor... she is on the busiest floor, and is paired with a member of security as their assistant, recording ID while they keep their weapon ready. She does have a laser riffle for this job... she has not been told if it works or not.
Pacifica checks her rifle:

Pacifica armoury:
3d6 <= 12
1 + 4 + 5 = 10 ... success.

OOC: How far is she from the party? And who's the security with her?
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Old 12-15-2021, 08:12 AM   #1107
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Default Re: DreadStormers [IC]

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Originally Posted by TGLS View Post
So I guess the last two subverted guards are in the brig?
No, They're upstairs around the establishment area. At least that's where the two think they are. Though there are two security in the brig.


Quote:
"OK, I got an idea. We get these two guards to help us subvert the cooks. That way we can address all the guards in the mess without worrying about the cooks overhearing."
The guards are happy to go along with such a scheme.



Quote:
Originally Posted by Hide View Post
Pacifica checks her rifle:

Pacifica armoury:
3d6 <= 12
1 + 4 + 5 = 10 ... success.
It is not a dud.


Quote:
OOC: How far is she from the party?
She's not at the same time as the other action. During that time, she's up in the establishment area.



Quote:
And who's the security with her?
A member of 3rd shift... they aren't subverted. The woman's name is Zozoti. She has something of a "baby-face", and lets Pacifica do most of the work. When you're not actively screening people, she likes to chat about how the invasion is likely to effect the zorbani economy-- which commodities and stocks will go up, which will go down, and so forth.
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Last edited by ericthered; 12-15-2021 at 02:47 PM.
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Old 12-15-2021, 10:05 PM   #1108
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Default Re: DreadStormers [IC]

Pacifica makes use of savoir-faire and fast talk to convince Zozoti of visiting the mess the Dread-Stormers are working at. I am rolling IQ to have Pacifica work the plan at a time it coincides with her team.

Quote:
Savoir-faire (military) 14, 9… success.
Fast-talk 11, 13… success.
IQ 13, 8… success (used luck).
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Old 12-16-2021, 02:39 PM   #1109
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Default Re: DreadStormers [IC]

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Originally Posted by ericthered View Post
No, They're upstairs around the establishment area. At least that's where the two think they are. Though there are two security in the brig.

The guards are happy to go along with such a scheme.
Daymar says, "Okay, how many cooks are on shift in the mess, two? I'd like you to bring us into the mess, and then introduce me to the cooks one at a time."
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Old 12-17-2021, 04:54 AM   #1110
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Default Re: DreadStormers [IC]

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Daymar says, "Okay, how many cooks are on shift in the mess, two? I'd like you to bring us into the mess, and then introduce me to the cooks one at a time."

The two security guards happily do this.



The cooks are a little startled, but go along with the introductions long enough for for daymar to shake their hand...
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