Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-25-2024, 09:31 AM   #21
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Creating a flexible set of Monster Hunters pregens suitable for GURPS newbies

Name: Charity "Tex" Chesterfield (Commando / Chosen One) [400]

Culture: TL: 8 [0]; Familiarity: Western [0]; Languages: English (Native / Native) [0];

Image: An athletic young woman with big, innocent doe eyes whose other features kind of fade into the background compared to the grisly mess that is her lower face, like something tried to rip her jaw off and the doctors did the best they could but who are we kidding. She doesn't usually bother hiding it, but has been known to wear a red bandanna bandito style when she doesn't want to stick out TOO much.

Attributes: ST 13 [30]; DX 16 [120]; IQ 12 [40]; HT 13 [30];

Secondaries: SM: 0 [0]; Dam: 1d / 2d-1; BL: 34#; Spd: 7.0 [-5]; Mov: 7 [0]; HP: 18 [10]; FP: 13 [0]; Per: 12 [0]; Will: 12 [0];

Advantages: Combat Reflexes [15]; Destiny x3 [15]; Dual Shooting (Gun!) [5]; Enhanced Dodge x1 [15]; Fit [5]; Gunslinger [25]; Luck (Regular) [15]; Serendipity x1 [15]; Unfazeable [15];

Perks: Akimbo [1]; Quick Reload (Gun!) [1];

Disadvantages: Appearance (Ugly) [-8]; Bloodlust (9-) [-15]; Nightmares (9-) [-7]; Obsession (9-) (Rid the World of Monsters) [-15]; Truthfulness (12-) [-5]; Vow (Never Kill a Human) [-10];

Quirks: Chauvinist [-1]; Distinctive Feature (Scar) [-1]; Incompetence (Riding) [-1]; Pious [-1]; Straight Edge [-1];

Skills: Animal Handling (A) (Equine) IQ [2]-12; Axe/Mace (A) DX [2]-16; Blade! (WC) DX-1 [12]-15; Brawling (E) DX+1 [2]-17; Climbing (A) DX [2]-16; Driving/TL8 (A) (Automobile) DX-1 [1]-15; First Aid/TL8 (E) IQ+1 [2]-13; Gesture (E) IQ [1]-12; Gun! (WC) DX+2 [48]-18; Hidden Lore (A) (Restless Undead) IQ [2]-12; Holdout (A) IQ [2]-12; Observation (A) Per+1 [4]-13; Occultism (A) IQ+1 [4]-13; Stealth (A) DX [2]-16; Swimming (E) HT [1]-13; Tactics (H) IQ+2 [12]-14; Theology (H) (Abrahamic) IQ-2 [1]-10; Traps (A) IQ [2]-12; Veterinary (H) IQ-1 [2]-11; Wrestling (A) DX [2]-16;

Techniques: Targeted Attack (Gun! / Skull) Def+4 [5]-15;

Background: Charity is a nice country girl. Loves Jesus and horses. Firearms always came natural to her, but she wanted to take care of sick animals when she grew up. That was before the zombies came. She doesn't know why The Lord chose her to survive that horror and become the instrument of His divine wrath out of all those who were lost, but who is she to question His will?

Notes: A straightforward Commando using only Monster Hunters 1, for those problems that can be solved by shooting them.

Last edited by Gold & Appel Inc; 03-26-2024 at 09:48 AM.
Gold & Appel Inc is offline   Reply With Quote
Old 03-25-2024, 11:14 PM   #22
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Creating a flexible set of Monster Hunters pregens suitable for GURPS newbies

Oy, Gold & Appel Inc. - you ever consider doing some playtesting?
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 03-26-2024, 09:49 AM   #23
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Creating a flexible set of Monster Hunters pregens suitable for GURPS newbies

Quote:
Originally Posted by Christopher R. Rice View Post
Oy, Gold & Appel Inc. - you ever consider doing some playtesting?
We've done a couple before! I would be elbows deep in that one if I wasn't away from my group temporarily. The lousy timing has Monster Hunters on my mind more than usual.
Gold & Appel Inc is offline   Reply With Quote
Old 03-26-2024, 01:39 PM   #24
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Creating a flexible set of Monster Hunters pregens suitable for GURPS newbies

Quote:
Originally Posted by Gold & Appel Inc View Post
We've done a couple before! I would be elbows deep in that one if I wasn't away from my group temporarily. The lousy timing has Monster Hunters on my mind more than usual.
Isn't till mid-May y'know... :-D
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 03-30-2024, 01:52 PM   #25
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Creating a flexible set of Monster Hunters pregens suitable for GURPS newbies

Name: Edge Lord, Multi-Media Conceptual Terrorist (Inhuman / Philanthropist) [400]

Culture: TL: 8 [0]; Familiarity: Western [0]; Languages: English (Native / Native) [6], Demontongue (Native / Native) [0];

Image: Your pretty archetypical-looking "Devil" figure: Bright red skin, pointy teeth, big rack of horns, leathery wings, etc. He usually dresses in stylish casual athleisure type clothing unless he is performing, in which case his taste in costuming trends toward whatever mind-boggling whimsy occupies his thoughts that day.

Attributes: ST 18 [80]; DX 14 [80]; IQ 12 [40]; HT 14 [40];

Secondaries: SM: 0 [0]; Dam: 1d+2 / 3d; BL: 65#; Spd: 7.0 [0]; Mov: 7 [0]; HP: 18 [0]; FP: 14 [0]; Per: 13 [5]; Will: 13 [5];

Advantages: Ally (200-Point Technical Director, 12-) [4]; Claws (Hooves) [3]; Combat Reflexes [15]; Contact (Agent: 15, 12-, Somewhat Reliable) [4]; DR x6 [30]; Enhanced Move x0.5 (Air: Handling Penalty -2 -10%) [9]; Flight (Gliding -50%, Sm Wings -10%) [16]; High Pain Threshold [10]; Immunity (Metabolic Hazards) [30]; Luck (Regular) [15]; Reputation +4 (Fans, Always) [6]; Status +1 (Free w/Wealth) [0]; Striker (Horns: Pi+) [6]; Teeth (Sharp) [1]; Terror (Audial: Takes 15-Second Recharge -20%) [24]; Wealth (Very Wealthy) [30];

Perks: Brave [1]; Penetrating Voice [1];

Disadvantages: Appearance (Monstrous) [-20]; Enemy (Monster of the Week, 9-) [-15]; Frightens Animals [-10]; Magic Susceptibility x5 [-15]; Overconfidence (12-) [-5]; Reputation -4 ("Traitor!" ALL Monsters, 10-) [-10]; Stubbornness [-5]; Vow (Never Kill a Human) [-10]; Weakness (Contact w/Holy Water/Artifacts: 1d/Minute) [-10]; Xenophilia (12-) [-10];

Quirks: Flamboyant Attention-Seeker [-1]; Incompetence (Diplomacy) [-1]; Mildly Jealous [-1]; Proud [-1]; Vow (Always Hold to the Letter of a Signed Contract) [-1];

Skills: Acting (A) IQ [2]-12; Artistry (H) (Drawing) IQ-2 [1]-10, (Set Design) IQ-2 [1]-10, (Sculpture) IQ-2 [1]-10; Body Language (A) Per [2]-13; Brawling (E) DX+2 [4]-16; Broadsword (A) DX+1 [4]-15; Carousing (E) HT [1]-14; Climbing (A) DX [2]-14; Current Affairs/TL8 (E) (Pop Culture) IQ [1]-12; Dancing (A) DX-1 [1]-13; Fast Talk (A) IQ+1 [4]-13; Gambling (A) IQ-1 [1]-11; Hidden Lore (A) (Demons) IQ+1 [4]-13; Musical Composition (H) IQ-2 [1]-10; Occultism (A) IQ+1 [4]-13; Performance (A) IQ+1 [4]-13; Poetry (A) IQ [2]-12; Psychology (H) (Human) IQ [4]-12; Thaumatology (VH) IQ-2 [2]-10; Theology (H) (Abrahamic) IQ [4]-12; Throwing (A) DX [2]-14; Wrestling (A) DX [2]-14;

Features: Affected by True Faith / Path of Spirit Instead of Body/Mind Magic [0]; Cannot Use Holy Items [0]; Sterile [0]; Vestigial Tail [0];

Background: Edge Lord (Legal Name: Volodomyr Palahniuk, taken from a deceased Ukranian refugee) has never been anything but honest with everybody except Immigration about what he is and what he's all about: He is the first one to tell you that he is a rebellious Demon from Hell on a mission to enlighten the masses about the darkness lurking among them, who also fights to save the world by killing monsters in his spare time. This is a nearly-perfect cover, because he comes off so over-the-top cheesetastic that everybody thinks it's a very elaborate act put on by a slightly-unhinged artist who refuses to ever remove his costume - Except of course other monsters, who do not appreciate his purloined letter gambit and seek to end his nonsense on the semi-regular. His performance art is generally a blend of shocking imagery, interpretive movement, and sophomoric spoken-word poetry, leaving most critics with the opinion that he is a lightweight who packs far more style than substance. He nevertheless has a small legion of fans who adore him, and he funnels much of their hard-earned money into whatever team of hunters will currently have him. This changes more frequently than he might like, as he has a tendency to act the prima donna and try to take on a command role he's not really suited to in what he invariably sees as "his" team because he's paying for it.

Notes: A straightforward Inhuman using only Monster Hunters 1. Has bought off Social Stigma (Monster) and is in fact a well-established, if not well-liked, member of lower-upper class Human society.

Last edited by Gold & Appel Inc; 03-30-2024 at 03:30 PM.
Gold & Appel Inc is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:56 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.