02-13-2023, 09:15 AM | #1721 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Well, laser fire but anyway. Last edited by TGLS; 02-14-2023 at 05:04 AM. |
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02-15-2023, 07:54 AM | #1722 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Hua charges forward, trying to clear her path with laser fire.
What door is she going for, what is her next maneuver?
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02-15-2023, 09:44 AM | #1723 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
I'll cut firing for a turn or two and go for the least crowded door of the nearest three doors. After I get out I'll try to hide somewhere, and see if I can lure them away with an illusion of a flickery Hua...
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02-16-2023, 07:07 AM | #1724 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Give me one more Acrobatics roll.... Two of the doors are shut, one more is open...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-16-2023, 10:38 PM | #1725 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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02-17-2023, 07:30 AM | #1726 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Yes she does.
The room is still in chaos. What will Hua do next?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-20-2023, 06:32 AM | #1727 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Quote:
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02-20-2023, 07:47 AM | #1728 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
The lasers hit a LOT of people (5), cutting them down. Someone slams the door shut.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-20-2023, 09:32 AM | #1729 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Well I guess next I'll seal the door off and try to form up with the rest of the security forces heading to engage the rowdy mob.
Quote:
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02-20-2023, 01:19 PM | #1730 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Considering their strategy, Pacifica tries thinking of a route to reach the desired location quicker, but does not think of a better way: Navigation 12+2 (16) unsuccessful. She uses her observation (14) 14 skill (sense of perception) to detect the mob, and moves using her displacement (14) 14 and stealth (15) 11 skills in combination with shadowing (15) 6 to avoid being spotted. In order to speed the plan and aid Daymar’s strategy, she instructs her team to split in groups of two; they will wait for Daymar at a safe location (the "choke point").
OOC: Please let me know if there are questions.
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