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Old 07-26-2020, 05:43 PM   #1
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Ki Slash; or, ranged sword strikes

Let's say I want a skill that allows the character to do damage with a sword (broadswords, in this case) as if they were a ranged weapon. While it's not quite rules as intended, would adding Ranged to the Broadswords skill be balanced?

For example, comparing these skills sets for a DX 14 character:

1) Broadsword-22 [28].
2) Broadsword-20 (Ranged (Selectivity)) [30].
3a) Broadsword-19 [16].
3b) Broadsword-17 (Ranged) [12].

Which set would you benchmark as the most reasonable? Assume a low-superheroic cinematic style of game where martial arts can fire energy blasts with sufficient training.
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