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Old 04-17-2014, 04:31 PM   #1
unsanemaker
 
Join Date: Apr 2014
Default Super fantasy Heroes

My friend will be running a super hero themed Gurps game soon and he said that we can choose a fantasy race if we want. I'm thinking about a gnome whose powers are based on what type and what flavor of candy he eats.

I'm not sure of what super power to give to each one, so I look for help.

Candies and flavors are:

Blue raspberry loli pops

Strawberry puffs

Lemon Drops

Cherry Drops

Chocolate Bars

Pop Rocks

Gummie worms

Gummie Bears

Peppermints

Jawbreakers


I don't know if this helps but he is giving us 900 points to play with and the candy is free but the powers will be 2 points each. If you have any other candies that would be a good idea please let me know.
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Old 04-17-2014, 05:23 PM   #2
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Super fantasy Heroes

Quote:
Originally Posted by unsanemaker View Post
Blue raspberry loli pops
Perk: Can Turn People's Tongues Blue [1]

Quote:
Originally Posted by unsanemaker View Post
Chocolate Bars
Alt Form: Body of Chocolate Template with Attractive Appearance, Charisma +12 (Vs Women Only -20%), Classic Features (Chocolatey), Doesn't Sleep, IT: Homogenous, and Slippery x2 (Or x5 with Trigger: Hot Temperature).

Quote:
Originally Posted by unsanemaker View Post
Gummie worms
The Rubberman Template from 4e Supers.

Quote:
Originally Posted by unsanemaker View Post
Gummie Bears
Bouncing, of course.

Quote:
Originally Posted by unsanemaker View Post
Jawbreakers
Innate Attack (2d+3 Crushing) (Access: May Only Target the Jaw Hit Location -10%, Melee: Reach C,1)

Quote:
Originally Posted by unsanemaker View Post
I don't know if this helps but he is giving us 900 points to play with and the candy is free but the powers will be 2 points each.
Please tell me that the above sentence contains a typo.
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Old 04-17-2014, 07:00 PM   #3
unsanemaker
 
Join Date: Apr 2014
Default Re: Super fantasy Heroes

Quote:
Originally Posted by Gold & Appel Inc View Post
Perk: Can Turn People's Tongues Blue [1]



Alt Form: Body of Chocolate Template with Attractive Appearance, Charisma +12 (Vs Women Only -20%), Classic Features (Chocolatey), Doesn't Sleep, IT: Homogenous, and Slippery x2 (Or x5 with Trigger: Hot Temperature).



The Rubberman Template from 4e Supers.



Bouncing, of course.



Innate Attack (2d+3 Crushing) (Access: May Only Target the Jaw Hit Location -10%, Melee: Reach C,1)



Please tell me that the above sentence contains a typo.
Was there? I don't see one.
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Old 04-17-2014, 07:02 PM   #4
unsanemaker
 
Join Date: Apr 2014
Default Re: Super fantasy Heroes

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Originally Posted by abe ray View Post
milk duds could give you the power to make your skin into bone or give it the hardness of bone.
What about the chocolate coating?
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Old 04-17-2014, 07:08 PM   #5
unsanemaker
 
Join Date: Apr 2014
Default Re: Super fantasy Heroes

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I was going by the name only.
I probably should have said this before but each part of the candy counts. It's his rule.
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Old 04-17-2014, 09:14 PM   #6
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Super fantasy Heroes

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Originally Posted by unsanemaker View Post
Was there? I don't see one.
Each power only costs 2 points? With a 900-point budget?

Milk Duds: User gains Neutralize vs other superpowers (or possibly just against candy-themed powers, but of any source, if the GM thinks that's going to be a thing in the game).
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Old 04-17-2014, 11:14 PM   #7
unsanemaker
 
Join Date: Apr 2014
Default Re: Super fantasy Heroes

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Originally Posted by Gold & Appel Inc View Post
Each power only costs 2 points? With a 900-point budget?

Milk Duds: User gains Neutralize vs other superpowers (or possibly just against candy-themed powers, but of any source, if the GM thinks that's going to be a thing in the game).
Interesting. May I add this is my first GURPS game? I have a habit of breaking the game; whenever we play a Table top RPG within; the confines of the rules so I think he's trying to stop me from becoming too powerful.
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Old 04-18-2014, 02:28 AM   #8
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Super fantasy Heroes

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Originally Posted by unsanemaker View Post
Interesting. May I add this is my first GURPS game? I have a habit of breaking the game; whenever we play a Table top RPG within; the confines of the rules so I think he's trying to stop me from becoming too powerful.
At 900 points with all powers costing 2 points each, one could become a literal god. The nice thing in GURPS is the GM Veto rule for proposed powers of extreme munchkinism.
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Old 04-18-2014, 01:12 PM   #9
unsanemaker
 
Join Date: Apr 2014
Default Re: Super fantasy Heroes

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At 900 points with all powers costing 2 points each, one could become a literal god. The nice thing in GURPS is the GM Veto rule for proposed powers of extreme munchkinism.
So basically what you are saying is that he screwed himself over?
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Old 04-18-2014, 01:14 PM   #10
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Super fantasy Heroes

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Originally Posted by unsanemaker View Post
So basically what you are saying is that he screwed himself over?
Yep. 900 points works for Supers, but, powers should cost their actual value. Requiring you to actually eat candy to activate them is a nice limitation, but, being able to do fancy awesome things should cost more than 2 points.
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