04-21-2014, 11:16 AM | #41 | |
Join Date: Apr 2014
|
Re: Super fantasy Heroes
Quote:
|
|
04-21-2014, 11:25 AM | #42 |
Join Date: May 2013
Location: Ellicott City, MD
|
Re: Super fantasy Heroes
Then spend your budget on powers at 1 level, then slowly level up as you earn points. That gives you a large toolkit, but relatively low power.
|
04-21-2014, 12:28 PM | #43 | |
Join Date: Sep 2004
|
Re: Super fantasy Heroes
Quote:
Second talk to the other players so that each of you is building powers to roughly the same scale as the campaign description. You dont want to be the guy who shows up with a shot gun in a game of Thermo Nuclear War [Supers Edition]. You want player damage out put and defense levels to be appropriate for the setting. Normally I would say for a 750-900 point supers game that means probably a heavily tweaked 3-5d6 attack or a lot less Enhanced 10-20d6 attack (for the parties heavy hitters). Plus enough points left over to survive the other sides supers. With the price to level up abilities being so low though and with players not having any experience with the system and the GM being somewhat weak as a GM I expect to see a much wider range of power levels. Honestly I also expect the GM without strong player input either being overwhelmed by the players power levels not matching his percieved setting or killing them accidentally with a 100d6 attack that only costs 205+ points to build with these house rules. Third set your expectations on being roughly Superman in power level you have the point budget to normally be an X Man with points left over but with the house rule you are the Incredible Hulk, Dark Phoenix, Superman etc. Make sure you have story hooks that don't care how powerful superman is he is still going to work at the daily planet, he is still going to get reamed by his editor. He is still going to be to shy to date Louis Lane and he still going to hang out with Jimmy Olsen. |
|
04-22-2014, 01:34 PM | #44 | |
Join Date: Apr 2014
|
Re: Super fantasy Heroes
Quote:
|
|
04-22-2014, 01:46 PM | #45 | |
Join Date: Sep 2004
|
Re: Super fantasy Heroes
Quote:
You are going to have to use your best judgement then on what kind of npcs the gm is likely to use as his inspiration and build your attacks/defenses and utilities around what you think he might lob your way. |
|
Tags |
candy, fantasy, hero, super powers, superheroes |
|
|