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#11 | |
Join Date: Dec 2007
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Also all sorts of other walking things.
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"Dale *who*?" The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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#12 |
Join Date: Nov 2007
Location: Southern Missouri
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Interesting points.
I can see where there will tweaks and polishes to these rules once done. I think I've got "steering" figured out. Still working on how to handle what happens when someone or something is unlucky enough to be caught underfoot. HeatDeath, I too tried to figure out how to steer a Walker by walking around on all fours. People and animals have swivel joints the walker does not. |
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#13 |
Chief Creative Officer
Join Date: Dec 2014
Location: Austin, TX
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Having just re-watched Empire with my kids, I can confirm that the walkers DO have some sort of swivel/rotation in their hip joints, at least in the rear. One kicks its back leg out to the side to shoot down a snowspeeder, allowing it to aim further left than the head swivel can do on its own.
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#14 |
Join Date: Nov 2007
Location: Southern Missouri
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Released on first draft. Looking for feedback
The M.U.T.A.N.T. An AT-AT for your game. https://vulcanstev.wordpress.com/202...e-m-u-t-a-n-t/ |
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#15 | |
Join Date: Dec 2007
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__________________
"Dale *who*?" The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
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