11-18-2015, 05:05 AM | #1 |
Join Date: Jan 2015
Location: UK
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Does Warp have a Signature by default?
Salutations!
Warp can be visualized in any number of ways. One way is simply disappering in one place and appearing at the destination, like a bad special effect from old movies - camera stops filming, actor walks a few steps to the left, camera resumes filming. No signature. Another way is the Star Trek method, replete with light show and sound effects. Hella signature. So, can I take Nuisance Effect if Warp has a signature, or do I need to take No Signature if I want the cheap SFX? |
11-18-2015, 06:23 AM | #2 |
Join Date: Dec 2006
Location: Meifumado
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Re: Does Warp have a Signature by default?
I'm pretty sure there's a noticeable pop and flash (or whatever special effects you choose) unless you take No Signature. A Nuisance Effect would be a noticeable thunderclap, crackles of lightning that start small fires, momentary magnetization, stuff like that.
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11-18-2015, 07:01 AM | #3 |
Join Date: Oct 2008
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Re: Does Warp have a Signature by default?
Powers goes to more detail on page 163 on detecting ability use, but basically unless the ability is based on mind influence ability or states that it has no signature it will be detectable. So you would need low/no signature on warp.
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11-18-2015, 07:20 AM | #4 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Does Warp have a Signature by default?
Having a signature also means 'detectable by sense powers that can detect such things", so it might leave an energy trace behind.
No Signature also removes this. |
11-18-2015, 11:11 AM | #5 |
Join Date: Sep 2007
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Re: Does Warp have a Signature by default?
Bamf. (Not to be confused with BAMF.)
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11-18-2015, 12:29 PM | #6 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Does Warp have a Signature by default?
Quote:
Then there's DR which is a passive ability so P163 wouldn't require Low Signature, yet it gets it in Monster Hunters. I have no rules. |
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11-18-2015, 12:34 PM | #7 |
Join Date: Dec 2007
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Re: Does Warp have a Signature by default?
This is one of those things that doesn't have rules. It has guidelines. It's up to the GM to decide which default applies to his campaign. But looking at the fictional models for the advantage, the ones that make noise and/or light are far more common than the ones that don't.
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11-18-2015, 12:53 PM | #8 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Does Warp have a Signature by default?
Quote:
so Low Signature makes the DR look more like normal skin. Warp at default problem has a noticeable pop and a rustle of displaced air Night Crawler has Nuance effect of the sulphurs cloud he creates along side the BAMF Warp with Low Signature probably dues without the displaced air Warp with No Signature probably has no sound nor air movement to allow stealthy usage. |
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11-18-2015, 01:08 PM | #9 | |
Join Date: Oct 2008
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Re: Does Warp have a Signature by default?
Quote:
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11-18-2015, 01:49 PM | #10 |
Join Date: Dec 2007
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Re: Does Warp have a Signature by default?
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Tags |
signature, teleportation, warp |
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