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06-18-2010, 08:16 AM | #11 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
And given that Camouflage is already extremely useful in that it can be used on others, as some who plays stealthy character would be EXTREMELY annoyed to find my stealth skill devalued like that.
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06-18-2010, 08:43 AM | #12 |
Join Date: Mar 2006
Location: Iceland*
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
Of course, GURPS Tactical Shooting will have a section covering counter-sniping.
This will address most of the questions above.
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06-18-2010, 09:12 AM | #13 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
Stealth prevents being seen and being heard. Its main uses are hiding from sight behind concealment or in shadow, and treading lightly. However, very little in the way of gear gives a bonus in that situation; mostly, the more gear you have, the harder it is to hide, thanks to encumbrance. Dan was describing equipment bonuses, not skill effects.
Camouflage only prevents being seen. Its main use is hiding from sight by breaking up outlines and disguising oneself as part of the environment. A lot of gear gives a bonus in that situation. Again, Dan was describing equipment bonuses, not skill effects.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-18-2010, 09:45 AM | #14 | |||
Join Date: Dec 2007
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
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06-18-2010, 10:45 AM | #15 |
Join Date: Sep 2004
Location: Canada
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
If you read it like that, it goes off whenever anyone anywhere faces an ambush, impending disaster, or similar hazard. Which means it's always going off.
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06-18-2010, 10:52 AM | #16 |
Join Date: Dec 2007
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
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06-18-2010, 02:08 PM | #17 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Questions regarding Camouflage, Stealth, and oddly enough, one eye disadvantage.
Danger Sense is personal, like Luck or Destiny. It has no specific range limit, but it only works for you. You'd get a ping whether the threat was a bomb that would teleport in from another universe in a second or a bomb in your back pocket, or if an assassin had you in his sights from 500 yards. You'd get nothing if that assassin had his sights on your pal . . . but you'd still get a warning about bombs intended for him, if you were within their blast radius. It isn't a sense per se, but a special form of personal plot protection.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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