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08-08-2010, 10:00 AM | #1 |
Join Date: Mar 2006
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[DF 11] Animal allies for Holy Warriors
Both Holy and Unholy Warrior have the power-up entries list for a mount or a dog Allies "Animal companions of equal points ... This works like a divine servant, but is a mount or a hound; see Allies, p. 13."
But Allies, p.13 does not, however, have horses or hounds at 250 points, and refers to the animals from Chapter 1 - where there are 125-pointers for both the hound and a stallion - so the points costs for these power-ups should be Allies (Animal companion; Built on 50%; 12 or less; PM, -10%; Summonable, +100%) [8] or (15 or less) [12]. On the other hand, I'm thinking that maybe there should be a divine or demonic horse or hound available for 250 points. Maybe something like the horse or hound template, and a lens that looks something like this: +1 ST [10], +1 DX [20], Basic Speed -0.25 [-5], Two slots of elements [100], Immunity to Metabolic Hazards [30], Blessed [10], -10-point disadvantage used as the moral code; Dependency (Sanctity; Very Common; Constantly) [-25]; Unnatural Features 1 [-1]†; and four quirks to be determined by the GM [-5]. Change the Survival specialty to whatever heavenly or hellish environment the animal comes from. Some of the elements might need some tweaking for these animals, though. |
08-08-2010, 10:10 AM | #2 |
Join Date: Feb 2008
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Re: [DF 11] Animal allies for Holy Warriors
I would say that it means you are summoning an animal in the same way and under the same restrictions as you would summon a divine servant.
You could be completely in your rights to either reduce the cost of the allies advantage to match how much a hound or something costs OR to beef up a hound with divine elements or something. |
08-08-2010, 10:16 AM | #3 | |
Join Date: Mar 2006
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Re: [DF 11] Animal allies for Holy Warriors
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08-08-2010, 10:25 AM | #4 |
Join Date: Feb 2008
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Re: [DF 11] Animal allies for Holy Warriors
Just give the 125 point animal more stuff. Give it a divine element, blessed, immunity to metabolic hazards and 35 more points of holy animal kick-assery.
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08-08-2010, 02:32 PM | #5 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [DF 11] Animal allies for Holy Warriors
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Allies (Animal companion; Built on 50%; 12 or less; Holy, -10%; Summonable, +100%) [8] or (15 or less) [12]. This works like a divine servant, but is a mount or a hound; see Allies, p. 13.So that's how I'd handle it. Of course, if you want to come up with a "Holy Hound" and "Celestial Steed" writeup, for twice the points, feel free. But bear in mind that those will be some fearsome critters!
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08-08-2010, 03:39 PM | #6 |
Join Date: Feb 2008
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Re: [DF 11] Animal allies for Holy Warriors
I want to have a hound with Peace and Travel as divine elements.
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08-08-2010, 03:54 PM | #7 | |
Join Date: Sep 2007
Location: Arkham Asylum
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Re: [DF 11] Animal allies for Holy Warriors
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08-08-2010, 04:06 PM | #8 |
Join Date: Sep 2004
Location: Canada
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Re: [DF 11] Animal allies for Holy Warriors
I. Want. My. Riding. Bear.
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08-09-2010, 01:02 PM | #9 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF 11] Animal allies for Holy Warriors
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A Celestial Steed ought to be rather stronger than I remember the regular Divine Ally being, and of course have the Quadroped trait, or whatever it is called, No Fine Manipulators and so forth. Likewise, a Celestial Hound needs the relevant morphology traits, and perhaps Cannot Speak, and Discriminatory Smell. Or just write up a couple of Lenses that modify the regular Divine Ally to become a Divine Ally Mount or a Divine Ally Hound. |
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allies, kromm explanation |
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