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Old 08-08-2010, 10:00 AM   #1
CrimsonDawn
 
Join Date: Mar 2006
Default [DF 11] Animal allies for Holy Warriors

Both Holy and Unholy Warrior have the power-up entries list for a mount or a dog Allies "Animal companions of equal points ... This works like a divine servant, but is a mount or a hound; see Allies, p. 13."

But Allies, p.13 does not, however, have horses or hounds at 250 points, and refers to the animals from Chapter 1 - where there are 125-pointers for both the hound and a stallion - so the points costs for these power-ups should be
Allies (Animal companion; Built on 50%; 12 or less; PM, -10%; Summonable, +100%) [8] or (15 or less) [12].


On the other hand, I'm thinking that maybe there should be a divine or demonic horse or hound available for 250 points. Maybe something like the horse or hound template, and a lens that looks something like this:

+1 ST [10], +1 DX [20], Basic Speed -0.25 [-5], Two slots of elements [100], Immunity to Metabolic Hazards [30], Blessed [10], -10-point disadvantage used as the moral code; Dependency (Sanctity; Very Common; Constantly) [-25]; Unnatural Features 1 [-1]†; and four quirks to be determined by the GM [-5]. Change the Survival specialty to whatever heavenly or hellish environment the animal comes from.

Some of the elements might need some tweaking for these animals, though.
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Old 08-08-2010, 10:10 AM   #2
Stone Dog
 
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Default Re: [DF 11] Animal allies for Holy Warriors

I would say that it means you are summoning an animal in the same way and under the same restrictions as you would summon a divine servant.

You could be completely in your rights to either reduce the cost of the allies advantage to match how much a hound or something costs OR to beef up a hound with divine elements or something.
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Old 08-08-2010, 10:16 AM   #3
CrimsonDawn
 
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Default Re: [DF 11] Animal allies for Holy Warriors

Quote:
Originally Posted by Stone Dog View Post
I would say that it means you are summoning an animal in the same way and under the same restrictions as you would summon a divine servant.

You could be completely in your rights to either reduce the cost of the allies advantage to match how much a hound or something costs OR to beef up a hound with divine elements or something.
Yeah, I see what Allies means with the restrictions, I'm just saying that Power-Ups has the costs wrong.. unless there will be a divine (or unholy), more powerful animal.
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Old 08-08-2010, 10:25 AM   #4
Stone Dog
 
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Default Re: [DF 11] Animal allies for Holy Warriors

Just give the 125 point animal more stuff. Give it a divine element, blessed, immunity to metabolic hazards and 35 more points of holy animal kick-assery.
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Old 08-08-2010, 02:32 PM   #5
PK
 
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Default Re: [DF 11] Animal allies for Holy Warriors

Quote:
Originally Posted by CrimsonDawn View Post
Yeah, I see what Allies means with the restrictions, I'm just saying that Power-Ups has the costs wrong.. unless there will be a divine (or unholy), more powerful animal.
When reading and reviewing it, I missed that detail, thinking it actually read:
Allies (Animal companion; Built on 50%; 12 or less; Holy, -10%; Summonable, +100%) [8] or (15 or less) [12]. This works like a divine servant, but is a mount or a hound; see Allies, p. 13.
So that's how I'd handle it. Of course, if you want to come up with a "Holy Hound" and "Celestial Steed" writeup, for twice the points, feel free. But bear in mind that those will be some fearsome critters!
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Last edited by PK; 08-09-2010 at 01:37 PM. Reason: Not errata
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Old 08-08-2010, 03:39 PM   #6
Stone Dog
 
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Default Re: [DF 11] Animal allies for Holy Warriors

I want to have a hound with Peace and Travel as divine elements.
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Old 08-08-2010, 03:54 PM   #7
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Default Re: [DF 11] Animal allies for Holy Warriors

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Originally Posted by Rev. Pee Kitty View Post

. . . Please consider this errata. Change to:
Allies (Animal companion; Built on 50%; 12 or less; Holy, -10%; Summonable, +100%) [8] or (15 or less) [12]. This works like a divine servant, but is a mount or a hound; see Allies, p. 13.
Of course, if you want to come up with a "Holy Hound" and "Celestial Steed" writeup, for twice the points, feel free. But bear in mind that those will be some fearsome critters!
I always thought that playing with the point costs for allies was cannonical for DF (I may be wrong though) so when I saw this I asummed everything was alright. Besides. having a "Good, Fire Horsey" (Go Ponyta!) is so much cooler than having just a horsey.
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Old 08-08-2010, 04:06 PM   #8
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Default Re: [DF 11] Animal allies for Holy Warriors

I. Want. My. Riding. Bear.
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Old 08-09-2010, 01:02 PM   #9
Peter Knutsen
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Default Re: [DF 11] Animal allies for Holy Warriors

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Originally Posted by Rev. Pee Kitty View Post
Of course, if you want to come up with a "Holy Hound" and "Celestial Steed" writeup, for twice the points, feel free. But bear in mind that those will be some fearsome critters!
I think he probably should write up new Allies for that.

A Celestial Steed ought to be rather stronger than I remember the regular Divine Ally being, and of course have the Quadroped trait, or whatever it is called, No Fine Manipulators and so forth. Likewise, a Celestial Hound needs the relevant morphology traits, and perhaps Cannot Speak, and Discriminatory Smell.

Or just write up a couple of Lenses that modify the regular Divine Ally to become a Divine Ally Mount or a Divine Ally Hound.
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