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Old 09-29-2007, 12:28 AM   #11
Gavynn
 
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Default Re: GURPS Martial Arts review up at RPGnet

Quote:
Originally Posted by demonsbane
Yes. And enlarging your comparison between Martial Arts and Combat and Tactics, in a sense GURPS -as a whole- is "that D&D book we were waiting for" for providing the right approaches/fixing our dissatisfaction and never came (and never will do, not in D&D 4 nor later).

...

As you say, a milestone in the RPG history.
Yes, all the goodness that once was AD&D and Combat and Tactics is now GURPS and Martial Arts. And that does show how far RGPs have come.

Excellent job Steve Jackson Games.
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Last edited by Gavynn; 09-29-2007 at 01:16 AM.
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Old 09-29-2007, 01:21 AM   #12
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Default Re: GURPS Martial Arts review up at RPGnet

After reading this I'm tempted to go out and buy a second copy.

Martial Arts is one of the things I really love about GURPS.
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Old 09-29-2007, 05:27 PM   #13
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Default Re: GURPS Martial Arts review up at RPGnet

GURPS Martial Arts is an incredibly good book. It is one of those rare game books that are solid gold from cover to cover.

I know more than one person who only bought GURPS Basic and Campaigns because of that book.
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Old 09-29-2007, 05:36 PM   #14
Kromm
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Default Re: GURPS Martial Arts review up at RPGnet

(Except for that weird error on p. 107: ". . . have one or more movement point -5 left, and attempt an Acrobatics roll." Where did that freakish "-5" come from? It wasn't in the final draft!)
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Old 09-29-2007, 05:48 PM   #15
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Default Re: GURPS Martial Arts review up at RPGnet

Quote:
Originally Posted by Kromm
(Except for that weird error on p. 107: ". . . have one or more movement point -5 left, and attempt an Acrobatics roll." Where did that freakish "-5" come from? It wasn't in the final draft!)
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Old 09-30-2007, 05:37 PM   #16
Blood Legend
 
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Default Re: GURPS Martial Arts review up at RPGnet

I just coughed up 40 bucks for my own copy. This book is so totally going to be MINE in the next few hours/days.
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