08-21-2022, 05:05 AM | #11 | ||||||||
Join Date: Mar 2013
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Re: [Bio-Tech] Human Genetic Engineering When?
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But hibernation is key, I want hibernation because it allows the crew to be dispatched with the belief that they will arrive in the target system still young enough to conduct a survey and then return to Earth, it's not much, but I really feel like it's something that should be aimed for. Quote:
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08-21-2022, 06:01 AM | #12 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Bio-Tech] Human Genetic Engineering When?
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Achieving GURPS Hibernation in humans would be a big genetic design job. Understanding animal hibernation would give some clues on how to start the job, but they might be false leads. You might well have an easier time modifying humans to help them withstand what SF sometimes calls "cryo-sleep." This involves a chilled coffin, a lot of drugs, and IV tubes used for nutrition, blood cleaning and so on. That's a plot device to get the characters to Alpha Centauri, which they can't use without a lot of equipment, and doesn't need to cost points.
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08-21-2022, 10:55 AM | #13 |
Join Date: Aug 2007
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Re: [Bio-Tech] Human Genetic Engineering When?
The Chinese doctor example might not argue for "close". If he did what I suspect he did it involved knocking out a single receptor site. It's been known for a while that 5% of people of Northern European descent lack this receptor site and appear to be immune to HIV because that's the receptor site HIV uses for "docking".
So this would be pretty much in _the_ simplest category of possible mods and wouldn't say much about more complex mods that would invovle adding genes not found in humanity's near relatives (or possibly any animal).
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Fred Brackin |
08-21-2022, 02:28 PM | #14 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Bio-Tech] Human Genetic Engineering When?
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08-21-2022, 04:48 PM | #15 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: [Bio-Tech] Human Genetic Engineering When?
I think I'd look at an alternative approach. Set it at some notional point in the near future when Longevity is a common trait (whether through genetics or medical intervention). Then have the vessel tech solve the other problems, e.g. make it huge enough to give rotational gravity somewhere around 0.7G and robust enough to shield against radiation. Hollow out an asteroid maybe.
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08-22-2022, 04:47 AM | #16 | |||
Join Date: Mar 2013
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Re: [Bio-Tech] Human Genetic Engineering When?
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And cyro-freezing of humans is not possible: https://www.youtube.com/watch?v=2tdiKTSdE9Y Quote:
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08-23-2022, 03:41 AM | #17 |
Join Date: Mar 2013
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Re: [Bio-Tech] Human Genetic Engineering When?
So assuming that I only go for the Hibernation, and do that through a mixture of technologies, mainly drugs and cybernetics, how soon could a mission like mine potentially launch?
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08-23-2022, 08:44 AM | #18 | |
Join Date: Aug 2007
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Re: [Bio-Tech] Human Genetic Engineering When?
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It might not matter since you've got a lot of things yet to be invented for the vehicle's propulsion system and development of space-based construction (or even jsut assembly) of said vehicle.
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Fred Brackin |
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08-23-2022, 09:56 AM | #19 | |
Join Date: Jun 2013
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Re: [Bio-Tech] Human Genetic Engineering When?
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*I'm using this term because I don't think hibernation slows aging much, and that's what we really need here.
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GURPS Overhaul |
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08-23-2022, 10:32 AM | #20 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Bio-Tech] Human Genetic Engineering When?
For biostasis I would start by looking at tardigrades (water bears). They have really radical suspended animation capabilities.
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bio-tech, cryogenic, genetic engineering, hibernation |
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