07-06-2022, 09:02 AM | #741 | |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
Quote:
Maybe somebody managed to smuggle a statue out of the basement. Perhaps they have notes about what features stone-melder statues have that aren't well known to the general public? I imagine they have so many statues in the basement that it could go unnoticed for a short period of time. |
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07-07-2022, 12:33 PM | #742 |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
Depending on the time available, Vassarious would like to try and observe some of the Ice-wielding Knight-Shaman, having the form of a knight who is off duty later when we return could be most useful... Perhaps make conversation regarding selling stone melder-related artifacts as an inroad while probing for more information.
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07-08-2022, 01:28 PM | #743 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
Quote:
Quote:
two of the ice blocks are clouded enough you can't see the faces of the statues. Quote:
Make some sort of roll to start the conversation and get information about stone-melder artifacts...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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07-09-2022, 12:57 PM | #744 | |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
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07-10-2022, 08:55 PM | #745 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
Quote:
Faceman! 3d6 <= 14 1 + 2 + 2 = 5 ... success |
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07-11-2022, 10:42 AM | #746 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
Quote:
There is no uniform. The Knight-Shamans appear to recognize most of each other. They have a metal badge they wear with pride identifying them as knight-shamans. Quote:
A merchant curious about stone melders and their marvelous devices is quite understandable, and Vassarious is able to convince his new friend Yorkig that he is very wealthy. Vassarious buys Yorkig an over-costed dinner, and Yorkig starts talking about the strange devices of the stone-melders. They don't really understand the devices: the stone-melders themselves used most of them, or they were quite simple to use, like the light stones. They generally came from the caves of the dwarves, who the stone melders knew well and were obsessed with. Yorkig is quite willing to show Vassarious the 15 statues in the basement... the merchant is so pleasant and curious, after all.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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07-11-2022, 12:48 PM | #747 |
Join Date: Jan 2014
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Re: Corco's Villa (IC)
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07-12-2022, 11:26 PM | #748 |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa (IC)
Vassarious is most interested to learn all they can about the Stone Melders devices and accepts the tour, curious to discover all they can about these precursors, where they are kept and those that guard them.
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07-13-2022, 10:43 AM | #749 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa (IC)
Quote:
Halcyone sends a swarm down through the locked doors and out the tunnel. The tunnel comes out after just a dozen yards or so, on a street behind a market. Does Halcyone have skills to analyze recent movement through the tunnel? Quote:
Vassarious is shown the stone melders. He notices some bugs in the room, and is pretty sure they belong to Halcyone. The artifacts include
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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07-13-2022, 03:17 PM | #750 | ||
Join Date: Jan 2014
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Re: Corco's Villa (IC)
Quote:
Quote:
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