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Old 08-06-2024, 11:22 AM   #1711
ericthered
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Default Re: Corco's Villa (IC)

The water ripples, but nothing emerges. Arlon goes ahead and scouts the pillars, and the water itself, but finds nothing.

Haley wades in, the water coming up to her dwarven waist. She retrieves the bone skiriken from the water with a grabber she's carrying. "What's this?" she asks Vassarious. She also notices his form change. (probably involves skinny stork legs with long toes? that's how you get good footing while wading in nature.)

Arlon: "Nothing on the other pillar. This room has been cleared. Probably before all the trouble started."

One set of eastern stairs go north, they are just at the east end of the room.

A 10 yard hall leads to an open 5 yard by 5 yard chamber, with low ceilings. In the center is a stone dias with an singed ivory cube on it, resting in a depression. A constant tone emanates from the cube, as does a faint glow. In the dias is a small receptacle for something to drop into.

The cube is about six inches on each side, and has a wolf engraved on top, a Hare in the front, A rat on the left, a Stag on the right, and a Boar behind it.

Haley: "This has nothing to do with sabwerk. Its new. Style is too different"

Quote:
How'd the water not spill out of the room when the door was opened?
The sets of stairs go down into the room.
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Old 08-06-2024, 12:14 PM   #1712
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Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
One set of eastern stairs go north, they are just at the east end of the room.

A 10 yard hall leads to an open 5 yard by 5 yard chamber, with low ceilings. In the center is a stone dias with an singed ivory cube on it, resting in a depression. A constant tone emanates from the cube, as does a faint glow. In the dias is a small receptacle for something to drop into.
I find a pebble or something to drop into the receptacle.
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Originally Posted by ericthered View Post
The cube is about six inches on each side, and has a wolf engraved on top, a Hare in the front, A rat on the left, a Stag on the right, and a Boar behind it.
I pick up the cube and check the bottom.
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Haley: "This has nothing to do with sabwerk. Its new. Style is too different"
"I guess so. Let's go try the western staircase."
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Old 08-07-2024, 10:12 AM   #1713
ericthered
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Default Re: Corco's Villa (IC)

There is a Bear on the bottom.



What side is facing up when you put the cube down?


The "Western" passage you haven't been through yet (on the west side of the room but headed south, the one headed west is where you came from) turns south, but then heads east.



It opens up into a 5 yard by 15 yard natural cavern strewn with boulders two yards high and two yards across. There are lots of hiding places here, but Vassarious feels safe here, for some reason*.



Passing through, you come to a heavy wooden door with a strange sort of handle.



*danger sense.
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Old 08-07-2024, 10:18 AM   #1714
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Originally Posted by ericthered View Post
There is a Bear on the bottom.

What side is facing up when you put the cube down?
No side, I'm taking it with me.
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Passing through, you come to a heavy wooden door with a strange sort of handle.
I check if the door is locked.
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Old 08-07-2024, 11:30 AM   #1715
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Default Re: Corco's Villa (IC)

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Originally Posted by ericthered View Post
The water ripples, but nothing emerges. Arlon goes ahead and scouts the pillars, and the water itself, but finds nothing.
Vassarious attempts to detect evil supernatural creatures.
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Originally Posted by ericthered View Post
Haley wades in, the water coming up to her dwarven waist. She retrieves the bone skiriken from the water with a grabber she's carrying. "What's this?" she asks Vassarious.
The Shuriken are shuriken, they should be metal. Bone stuff was for the sea creature.


"They are the throwing weapons favored by those who trained me."



Quote:
Originally Posted by ericthered View Post
She also notices his form change. (probably involves skinny stork legs with long toes? that's how you get good footing while wading in nature.)
Seems a little excessive, I was just thinking a slight broadening of the foot and strengthening those calf muscles... but if that's what adding that perk has to do, okay.

Quote:
Originally Posted by ericthered View Post
Arlon: "Nothing on the other pillar. This room has been cleared. Probably before all the trouble started."

One set of eastern stairs go north, they are just at the east end of the room.

A 10 yard hall leads to an open 5 yard by 5 yard chamber, with low ceilings. In the center is a stone dias with an singed ivory cube on it, resting in a depression. A constant tone emanates from the cube, as does a faint glow. In the dias is a small receptacle for something to drop into.

The cube is about six inches on each side, and has a wolf engraved on top, a Hare in the front, A rat on the left, a Stag on the right, and a Boar behind it.

Haley: "This has nothing to do with sabwerk. Its new. Style is too different"

The sets of stairs go down into the room.

Quote:
Originally Posted by TGLS View Post
No side, I'm taking it with me.

I check if the door is locked.

"If the tropes hold true, that cube could direct a portal or disarm traps if set a certain way... We should be wary of taking it."
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Old 08-08-2024, 07:54 AM   #1716
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Originally Posted by the_matrix_walker View Post

"If the tropes hold true, that cube could direct a portal or disarm traps if set a certain way... We should be wary of taking it."
"Could be. Could find out we need it to solve a puzzle later. Could be that selects which trap is active, or releases certain monsters into the dungeon."
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Old 08-09-2024, 09:11 AM   #1717
ericthered
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Originally Posted by the_matrix_walker View Post
Vassarious attempts to detect evil supernatural creatures.
Behind you (to the west) the skulls count. Nothing in the room with the water, or in the room with the boulders. There are lots below you, and especially to the east, both undead and elder things. Nothing is particuarly close or on your level in the direction of travel though.


Quote:
The Shuriken are shuriken, they should be metal. Bone stuff was for the sea creature.

"They are the throwing weapons favored by those who trained me."
Huh, I missed that Vassarious actually carries around real shuriken on occasion.
Quote:
"If the tropes hold true, that cube could direct a portal or disarm traps if set a certain way... We should be wary of taking it."
Quote:
Originally Posted by TGLS View Post
"Could be. Could find out we need it to solve a puzzle later. Could be that selects which trap is active, or releases certain monsters into the dungeon."
Arlon: "That looks like real ivory, and the other rooms have been cleared out without challenge. There may be a reason its still here."
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Old 08-09-2024, 09:44 AM   #1718
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Arlon: "That looks like real ivory, and the other rooms have been cleared out without challenge. There may be a reason its still here."
"Alright, alright." I set it back down the same way.
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Old 08-09-2024, 10:15 AM   #1719
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Quote:
Huh, I missed that Vassarious actually carries around real shuriken on occasion.
It's still defined as a natural weapon, but their natural attack generates metal shuriken. Just like when he draws knives, swords, or other weapons.

Is the door locked?
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Old 08-09-2024, 10:47 AM   #1720
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Default Re: Corco's Villa (IC)

Haley: "The door isn't locked from this side at least... that's a funny looking handle though."
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