10-13-2020, 10:16 AM | #1 |
Join Date: Aug 2018
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Passive intimidation?
So the barbarian at our table wanted to do some intimidation, but found out his skill was a meager single digit. Is that reasonable for a high ST SM1 character? Are there any optional rules for basing it on ST, giving a bonus for SM or something for a “non social” character to use brawn in a conversation?
Barring that, what does a failed roll represent when the barbarian leans in over the table during the negotiations cracking his knuckles – making an overly serious and socially awkward face that makes the target burst out laughing rather than take it seriously? Well, that it happens virtually every time, I mean. Or are there any “Terror lite” advantages or something that would help? Although, that shouldn’t be necessary; it should come with high ST and/or SM. I could of course act on the situation like a player, but that didn’t make sense either. How should I help the player to get what he wants (to contribute with his intimidating presence in spite of being dumb as an ass)? |
10-13-2020, 10:22 AM | #2 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Passive intimidation?
See Modifiers at the end of the skill description on page B202.
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10-13-2020, 10:23 AM | #3 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Passive intimidation?
Page 202 - up to +4 for displays of strength, bloodthirstiness, capability to inflict harm, etc.
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10-13-2020, 10:26 AM | #4 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Passive intimidation?
A couple of notes:
read modifiers for Intimidation on page 202: it gives a bonus for displays of "strength, bloodthirstiness, or supernatural powers", as a GM's judgement. Your SM also boosts the roll (and is penalized by the targets). So you can pick up at least a couple of bonuses there. intimidation is based on Will. Barbarians may not be smart, but its often appropriate for them to have a decent will, representing grit, toughness, and the ability to hang on in spite of it all. So buying up will may not be a bad approach. Lastly, Intimidation is not about just being scary. Its about getting what you want through being scary. You want them scared enough to do what you want but also convinced that if you do it they'll be somewhat ok.
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10-13-2020, 10:45 AM | #5 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Passive intimidation?
Totally this. I imagine it's like herding. You don't just want to scare the sheep. You want to scare it in a particular direction.
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10-13-2020, 10:51 AM | #6 |
Join Date: Sep 2016
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Re: Passive intimidation?
If all else fails, you can allow a Attribute Substitution perk to shift intimidation from will to ST or HT, but it will make intimidation skyrocket for the character.
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10-13-2020, 10:55 AM | #7 | ||
Join Date: Aug 2018
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Re: Passive intimidation?
Quote:
Quote:
Also, that it’s based on Will not IQ I missed. That feels a bit counterintuitive to me; it sounds more sensible to have IQ to read body language and push the buttons in the right way. Maybe it’s for just this kind of situation it’s not. Oh, and as per the title, what about passive intimidation? Say Conan opens the door to a tavern; how would I emulate his mere presence’s effect? Then, imagine he were 50% bigger (SM1), would that just be a mere +1 to the roll? Last edited by FeiLin; 10-13-2020 at 10:58 AM. |
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10-13-2020, 10:56 AM | #8 |
Join Date: Jun 2006
Location: On the road again...
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Re: Passive intimidation?
Power-Ups 2: Perks has a "Fearsome Glare" Perk which permits you to silently use Intimidation with just a Look[tm]. Good for getting people to cow away from the barbarian without him needing to actually do anything other than just looking their way.
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10-13-2020, 11:16 AM | #9 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Passive intimidation?
Quote:
(To be clear, I probably wouldn't roll a group reaction just on walking into a tavern. If Conan walks into a tavern, business continues as usual. If Conan plops himself down next to another customer and starts up a conversation, I'd roll an individual reaction roll, and the appropriate modifiers would depend on which tack Conan takes.) |
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10-13-2020, 11:17 AM | #10 | |
Join Date: Oct 2007
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Re: Passive intimidation?
Quote:
For a more passive use, Appearance (Attractive or better) with Impressive, Reputation and/or Social Regard (Feared) could be used to represent an intimidating presence. In this case you would change positive results of any passive reaction roll towards a fearful type of deference. And if Conan makes that entrance in a tavern a reaction roll is certainly apropriate for anyone without a predetermined reaction towards him. If he wants to actively look like he's dangerous, that's substituting an Intimidate roll for the reaction roll (likely using Fearsome Stare to avoid starting a fight), if he (or the player) doesn't actively try to look dangerous it's a roll on the reaction table (B560-561). |
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Tags |
barbarian, fearsome glare, fearsome stare, intimidation, size modifier, social interaction, strength |
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