09-04-2019, 10:58 AM | #11 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Death Tests & Wizards
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09-06-2019, 06:38 AM | #12 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Death Tests & Wizards
ITL 74: "or every 10 minutes of game time when the party is in a room or otherwise standing still. Roll 1 die; on a 5 or 6, a nuisance encounter takes place."
BTW: They call her a pythoness because she casts Staff to Snake and then dodges while the enemy falls to her armor piercing snake. So that's one fatigue to clear each room.
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-HJC |
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fatigue, healing, mana, recover energy, strength |
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