|
|
Thread Tools | Display Modes |
07-06-2015, 04:42 AM | #21 | ||||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Seeking Cinematic Social abilities *short of* mind control / reading / supernatur
Quote:
Quote:
Quote:
Quote:
|
||||
02-12-2020, 05:25 PM | #22 |
Join Date: Apr 2005
|
Re: Seeking Cinematic Social abilities *short of* mind control / reading / supernatur
Kicking this back up and trying to understand Enthrallment, B 191-92.
First, am I correct that the 1st printing (and maybe others) have an error in listing Enthrallment itself as a W/H skill, when it is a category with 4 subskills -- captivate, persuade, suggest, and sway emotion? If so, there doesn't seem to be a skill for holding the target's attention while (for example), your team sneaks past the guard. Fast-Talk is about getting people to do things. Public Speaking is a bit ill-defined in how it influences people, but also doesn't seem designed for 1:1 patter/blather where you're not trying to make someone do something other than pay attention to you. Have I missed something? |
02-12-2020, 05:34 PM | #23 | |
Join Date: Mar 2006
Location: Iceland*
|
Re: Seeking Cinematic Social abilities *short of* mind control / reading / supernatur
Quote:
I'd certainly also allow Fast-Talk to work and depending on circumstances, might also allow: Acting (to present a distracting occurance, possibly with other accomplices); Dancing, Musical Instrument, Performance, Public Speaking, Singing and/or Sleight of Hand (to put on a show to distract); Administration, Leadership, Savoir-Faire (High Society, Military or Police) or Religious Ritual (to present the guards with an Important Person in some way that they need to focus on dealing with reasonably politely) and a wide range of others. Basically, anything that either requires a lot of attention from the guard or tempts him into focusing on something other than duty might be applicable.
__________________
Za uspiekh nashevo beznadiozhnovo diela! |
|
Tags |
cinematic, influence, social engineering |
Thread Tools | |
Display Modes | |
|
|