09-13-2024, 10:29 PM | #21 | ||
Join Date: Apr 2005
|
Re: Naked and Afraid, GURPS Fantasy Edition
Quote:
Quote:
One of the first things they'll need to do is determine where they are and then determine which correspondences are applicable. For a mage, that's going to be as important a task as finding water and shelter. |
||
09-13-2024, 11:04 PM | #22 |
Join Date: Jul 2005
|
Re: Naked and Afraid, GURPS Fantasy Edition
Astronomy 14, Deep Astrology 15, Navigation varies. Their curriculum also includes Astrology and Occultism.
|
09-14-2024, 09:23 AM | #23 |
Join Date: Jun 2006
|
Re: Naked and Afraid, GURPS Fantasy Edition
Hm, is just having the planet or constellation in view enough of a connection? In the tropics half the zodiac, and thus the decans, and on average half the planets, should be overhead sometime during the night, and almost all of them should be [visible] sometime each night, if you count the ones low on the horizon setting just after the sun or rising just before it.
__________________
-- MA Lloyd |
09-14-2024, 09:50 AM | #24 |
Join Date: Jul 2005
|
Re: Naked and Afraid, GURPS Fantasy Edition
|
Tags |
adventure design, ritual magic |
Thread Tools | |
Display Modes | |
|
|