08-25-2024, 06:20 AM | #1 |
Join Date: Apr 2023
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Warlock Knight - Maps & Counters
Received my WK in the mail a bit ago.
It didn’t come with punch out or cut-out counters. I just got the module itself. I have plenty of options here at home to substitute although i guess I’ll have to scrounge around as i meet an enemy so I don’t read through the text. Just wondering what others are using for their counters and also, are you using a generic map or photocopying the maps in the booklet. Or just using the maps as given. Thank you Douglas for making Solos for DF and TFT.:) Last edited by Jpot; 08-25-2024 at 06:36 AM. |
08-26-2024, 11:25 AM | #2 | |
Join Date: Dec 2017
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Re: Warlock Knight - Maps & Counters
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I second your praise and kudos to Douglas work! Ferret |
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08-26-2024, 12:13 PM | #3 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Warlock Knight - Maps & Counters
I'm a little deep in fulfilling WK for those with cards and such right now, but in a few days, I'll take a breath and I should be able to bang out a print-your-own worksheet with the counter art on them in 1x1" format. Then you can do it on cardstock of your choice, and use a scissors or paper cutter as needed.
I'll distribute it by PDF to all those who backed the campaign. That'll be easy enough. Maps too, one per page. dhc
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08-26-2024, 07:35 PM | #4 | |
Join Date: Apr 2023
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Re: Warlock Knight - Maps & Counters
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I may as well ask this as well since we are here: Might you do the same and slide a similar bonus in for DF Saethor's in the upcoming WK for Dungeon Fantasy as well? I have it from the Kickstarter. If you can find the time. I know you're juggling a ton of more important items. I appreciate your (and your writers') contributions, commitment to service and quality in the spirit of our games. Last edited by Jpot; 08-26-2024 at 07:39 PM. |
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08-28-2024, 01:08 PM | #5 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Warlock Knight - Maps & Counters
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Let me think on it, but if I'm doing one, there isn't much reason not to do two. Mostly it's a matter of drag-and-drop once I get the core page in place. The ease of doing this depends on how organized I kept the art during development. Hmmm.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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