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Old 10-23-2013, 11:16 AM   #11
phayman53
 
Join Date: Dec 2012
Default Re: GILBERTO REVISED LOW TECH WEAPONS TABLE

Thanks for the clarification.

About the lance rules, I actually think using ST of the rider is more realistic than HP, I came across a blog by a guy who jousts some time ago and he firmly believed that the rider's strength was the main issue in a lance strike because that determines how firmly energy can be transferred into the blow (though he was not being careful to differentiate size and strength, he was more arguing against the idead that the energy of the horse transfers into the blow). Still, while clearly the rider's mass affects the blow, his ability to brace in the saddle and not give as much with the strike seems more important to me as it is the lance making contact, not the riders whole body like in a slam. Thoughts?
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Old 10-23-2013, 11:33 AM   #12
gilbertocarlos
 
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
Default Re: GILBERTO REVISED LOW TECH WEAPONS TABLE

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Originally Posted by phayman53 View Post
Thanks for the clarification.

About the lance rules, I actually think using ST of the rider is more realistic than HP, I came across a blog by a guy who jousts some time ago and he firmly believed that the rider's strength was the main issue in a lance strike because that determines how firmly energy can be transferred into the blow (though he was not being careful to differentiate size and strength, he was more arguing against the idead that the energy of the horse transfers into the blow). Still, while clearly the rider's mass affects the blow, his ability to brace in the saddle and not give as much with the strike seems more important to me as it is the lance making contact, not the riders whole body like in a slam. Thoughts?
Seems like a better idea, and simpler as well(You already use your ST for every weapon). I'll change that on the table.
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I've revised the Low Tech weapons table:
http://forums.sjgames.com/showthread.php?t=112532
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Old 06-05-2014, 02:26 PM   #13
Fladnag
 
Join Date: Jun 2014
Location: Niterói, RJ - Brasil
Default Re: GILBERTO REVISED LOW TECH WEAPONS TABLE

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Originally Posted by gilbertocarlos View Post
The other part is because on portuguese, broadsword is "espada longa", longsword is also "espada longa", and I couldn't have 2 weapons with the same name.
In fact, Broadsword would be translated in portuguese as "Espada Larga", not "Longa" as in Long Sword. Just saying.

Cool rules, by the way.
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Old 06-05-2014, 02:37 PM   #14
gilbertocarlos
 
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
Default Re: GILBERTO REVISED LOW TECH WEAPONS TABLE

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Originally Posted by Fladnag View Post
In fact, Broadsword would be translated in portuguese as "Espada Larga", not "Longa" as in Long Sword. Just saying.

Cool rules, by the way.
Yeah, technically it can, but then it enters in conflict with the two-hander/greatsword, with is also called "Espada larga".
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I've revised the Low Tech weapons table:
http://forums.sjgames.com/showthread.php?t=112532
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Old 02-04-2024, 12:10 PM   #15
Spada
 
Join Date: Sep 2021
Default Re: GILBERTO REVISED LOW TECH WEAPONS TABLE

Anyone still got a working link or files for this?
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