10-07-2016, 09:05 AM | #31 |
Join Date: Feb 2009
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Re: Battlesuit ST
The basic lift formula is so simple I actually usually forget to write it on my sheets
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08-06-2018, 05:59 AM | #32 |
Join Date: Aug 2016
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Re: Battlesuit ST
I just had a similar question about DX.
Should an exoskeleton, or body conforming battlesuit use the pilot's DX, or can/should it have a DX limiter based on its construction parameters? |
08-06-2018, 01:41 PM | #33 |
Join Date: Jun 2013
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Re: Battlesuit ST
In theory, yes. In practice, it’s probably not difficult to build a suit (once you can build such suits, anyway) that has the same range of motion as a max-DX human (the mental part of DX would be harder to manage, but the human handles that part for you). The hard bit is the human learning to get the suit to work with him, and that’s what Battlesuit skill (or another method, like Familiarity or similar) is for.
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