03-05-2013, 08:34 PM | #1 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quick Question: List of ways to build abilities?
If you saw my last post then you know that I'm really trying to get my players into character creation. I'm trying to create a concise guide that includes a majority (if not all) ways to go about building abilities.
I want a list like: Standard Magic, Ritual Magic, Threshold Magic, Powers (Advantages), etc. and preferably a little explanation to go along with each. I'm sure there is probably something like this out there already. And the reason I'm not just making it myself is because I'm bad at this kind of thinking. Compiling lists is my weakness because I always, always forget several things. If I spread my focus too thin, it breaks, and I have lots of homework to do as a student. Any help is much appreciated! Thanks! |
03-05-2013, 10:00 PM | #2 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: List of ways to build abilities?
I've got a decent list, I think!
-Standard Magic -Clerical/Power Investiture Magic -Ritual Magic -Wildcard Magic -Syntactic Magic -Symbol/Rune Magic -Alchemical Magic -Threshold Magic -Spirit/Assistance Magic -Sacrifice/Blood Magic -Intrinsic Magic -Ritual Path Magic -Style Magic -Basic Powers -Divine Powers -Imbuement Powers -Psionic Powers However, I would like a little description for them. I just don't know how to describe them all in a short and concise manner. Something like... Quote:
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03-05-2013, 10:59 PM | #3 |
Join Date: Nov 2009
Location: Oregon
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Re: Quick Question: List of ways to build abilities?
I think it's important to consider what ability types you actually want to include in your game. For example, Standard vs Ritual vs Syntactic Magic is typically a campaign-level decision, rather than an individual character decision. Likewise, apart from full-on Super Hero games, most settings don't allow PCs to build whatever Powers-based abilities they want. Now, you still may want to write descriptions for all these ability categories, but it doesn't have to be all at once. Just focus on the ones that will matter for the game at hand.
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03-05-2013, 11:09 PM | #4 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: List of ways to build abilities?
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03-06-2013, 12:19 AM | #5 | |
Join Date: Nov 2009
Location: Oregon
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Re: Quick Question: List of ways to build abilities?
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Your list looks like a good start, but keep in mind that there are non-power ways to achieve similar ends. Mundane skills and plenty of careful planning and preparation can be comparable to slow and subtle magic. Cinematic skills (Chi skills, Enthrallment, etc) can often directly produce spell-like results. |
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03-06-2013, 05:28 AM | #6 | |
Join Date: Oct 2007
Location: Vermont
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Re: Quick Question: List of ways to build abilities?
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My ongoing thread of GURPS versions of DC Comics characters. |
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03-06-2013, 08:57 AM | #7 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Quick Question: List of ways to build abilities?
you could use some sorting here
Standard Magic -Standard Magic -Clerical/Power Investiture Magic -Ritual Magic -Wildcard Magic -Threshold Magic -Style Magic -Spirit/Assistance Magic -Sacrifice/Blood Magic Not Sure -Intrinsic Magic (have to look it up) Syntactic -Syntactic Magic -Symbol/Rune Magic -Alchemical -Ritual Path Magic Powers -Basic Powers -Divine Powers -Psionic Powers -Imbuement Powers (maybe, I'm not good with imbuements) Book/Path magic is a MAJOR missing item here. There are also LOTS of variations on alchemy.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
03-06-2013, 09:03 AM | #8 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Quick Question: List of ways to build abilities?
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Tags |
magic, path magic, powers, ritual magic, threshold magic |
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