03-14-2023, 05:02 AM | #1 |
Join Date: Jul 2013
Location: Siberia
|
[MA] Grip Mastery for Reversed Grip
Grip Mastery perk allows you to switch between a regular grip and a Defensive Grip without Ready maneuver. I wonder why similar perk for switching between regular a grip and a Reversed Grip doesn't exist? How realistic such perk would be?
|
03-14-2023, 08:51 AM | #2 |
Join Date: Jun 2013
|
Re: [MA] Grip Mastery for Reversed Grip
Honestly, considering you can skip the Ready maneuver with a successful roll against your base skill when switching to or from Reverse Grip, I'd be inclined to have the ability to skip the roll simply be included with Grip Mastery. So Grip Mastery would let you switch between a normal grip, a defensive grip, a reverse grip, and even a defensive reverse grip freely during your turn. This does make the Reverse Grip Technique basically useless, but I don't see that as a bad thing.
__________________
GURPS Overhaul |
03-14-2023, 02:08 PM | #3 |
Join Date: Jul 2013
Location: Siberia
|
Re: [MA] Grip Mastery for Reversed Grip
Oh, I completely forgot Reverse Grip technique exists for exactly that purpose.
|
03-14-2023, 05:39 PM | #4 |
Join Date: Jun 2022
|
Re: [MA] Grip Mastery for Reversed Grip
|
03-15-2023, 07:55 AM | #5 |
Join Date: Jun 2013
|
Re: [MA] Grip Mastery for Reversed Grip
From a realism perspective, most grip changes - defensive grip, reverse grip, changing Reach, etc - should probably call for a roll against (modified) skill to do it rapidly enough to still to be able to attack that round, and this should be independently trainable - that is, a Technique. But I don't think it would take as long to train up as most Techniques (the nominal 200 hours per +1), so just letting you skip the roll with a Perk seems fair to me.
__________________
GURPS Overhaul |
Tags |
martial arts |
Thread Tools | |
Display Modes | |
|
|