10-12-2022, 05:53 PM | #11 | |
Join Date: Jan 2008
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Re: Delvers to Go party of five
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At the risk of beating a dead horse by answering my own question: Zephyra in particular is very offense-oriented, which tends to be inefficient. It's hard for me to imagine her being better than one of the thugs because she has worse offense (over time) and worse defense than any of them. Seamus's Great Haste is a pretty good argument in favor of taking him though, if you want a more cerebral playstyle than Four Thugs and a Healer. Personally though I wouldn't drop just one thug in favor of Seamus because that leaves you stuck in the worst of both worlds, with Seamus wanting to take it slow and cautiously so he has time to Great Haste/etc. before contact is made; and yet Yvor/Argua/Llandor/Miao Miao (minus one of them) not particularly benefitting from the slow and steady approach. If I were forced to drop one of them in favor of Seamus I'd want to drop two (Argua and Miao Miao) and take both Seamus AND Jag. Last edited by sjmdw45; 10-12-2022 at 06:06 PM. |
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10-13-2022, 01:26 AM | #12 |
Join Date: Apr 2013
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Re: Delvers to Go party of five
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10-13-2022, 04:26 AM | #13 |
Join Date: Jan 2008
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Re: Delvers to Go party of five
Okay, poorly-chosen verb then. How about "equip"?
"You'd be better off asking Uncle Seamus to equip a 5 lb. heavy cloak to increase his Parry to 15, and then ask him to tank." Before you say it: yes, you'd want to buy him a jo at the same time you bought him a cloak. Last edited by sjmdw45; 10-13-2022 at 05:35 AM. |
10-13-2022, 01:05 PM | #14 | |||||
Join Date: Jul 2021
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Re: Delvers to Go party of five
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NOTE: Llandor is a major pain for adventures in town and city. I don't even think he'd be able to participate in "I Smell a Rat". His Phobia of crowds is really a big problem, especially if he is to go into town during a major event like the festival that is indicated at the start of the adventure. Quote:
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[1] E.g. in I Smell A Rat, probably what happens is that some of the PCs take 3d-1 damage from the Evil Runes in the hallway, but they still kick down the door, kill the peshkali, and heal up. A party with a wizard would probably pretty much do the same thing unless they tunnel through the wall instead, which Aelin, Seamus and Zephyra can't do anyway.[/QUOTE] I think Aelin can as he has Shape Earth. NOTE: I haven't read the entire adventure in detail. |
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10-13-2022, 02:11 PM | #15 | |||||||
Join Date: Jan 2008
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Re: Delvers to Go party of five
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As for Missile Shield and Armor, again, you don't need a wizard to counter those. Miriam can learn Dispel Magic; regular bodkin arrows from Llandor or Yvor's/Argua's/Miao miao's big swords are more than up to the challenge of defeating Armor spells; Missile Shield is useless against swords and meteoric iron arrows ($60 each). These are not the things you need a wizard for. You need a wizard for stuff like Walk On Air (Helpful Climbing Walls), Apportation (pulling levers), Blink Other (jellies), Dark Vision, and Wizard Eye. Unfortunately you can't have a wizard like that from Delvers To Go. Quote:
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Last edited by sjmdw45; 10-13-2022 at 02:15 PM. |
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10-13-2022, 04:01 PM | #16 | |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Delvers to Go party of five
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
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10-13-2022, 05:05 PM | #17 | |||
Join Date: Jul 2021
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Re: Delvers to Go party of five
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As to Llandors phobia: So your fine with a -15 disad that gets IGNORED! A Disad that does not come into play and cause issues is worth no points! The Phobia (Crowds) (12) [-15] needs to be replaced with a "Dislikes crowds quirk". It's bad enough he's got Loner (12) [-5] and he's part of the party. However, he's a ranged weapon specialist so he'll typically scout ahead or lag behind and shoot from a distance. Also his unusual collecting tendencies are perhaps best done alone! :-) Anyway, you need to adjust the points or fill in different Disads. Read the intro paragraph as to Llandor NOT going into town. How is he even in the adventure? You could put the inn at the edge of town. Though rumors don't get played out. Personally, I'll either do the replacement as I suggest or there's a host of rolls and uncomfortable, complaining, nervous role-playing. I figure he may forget some equipment and maybe is docked some FP due to poor sleep anticipating going into the crowded town. As to the town, the suggested name if GM can't come up with one is Aransas. I'm going with Bardsville. Quote:
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10-13-2022, 05:26 PM | #18 | ||
Join Date: Jan 2008
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Re: Delvers to Go party of five
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Otherwise you might as well just eliminate most of the Delvers To Go's disadvantages. Miriam has no coreligionists in Lee's cellar? Turn that into a quirk and eliminate 10 of Miriam's spells (because she's already got five quirks). No bad guys in the cellar are fighting each other when the PCs find them? I guess Code of Honor (Gentleman's) is irrelevant--turn it into a quirk and eliminate 10 points of skills for Miao Miao. The mere fact that Llandor essentially has to make fright checks and can therefore pick up other disadvantages just for being around large crowds makes it much worse of a disability than most, even if it happens not to be relevant to this particular adventure. It has more impact in I Smell A Rat than his Sense of Duty (Nature), Vow (Own No More Than What Can Be Carried), Bloodlust, and Callous put together, even though they add up to 40 points and his Phobia is only worth 15 points. In other adventures that might not be true--if PCs ever discover a dozen suits of magical plate armor, Vow (Own No More Than What Can Be Carried) might become Llandor's most painful disadvantage. I sense that we have very different GMing philosophies so I'll stop there. Last edited by sjmdw45; 10-15-2022 at 10:53 AM. |
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10-16-2022, 09:18 AM | #19 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Delvers to Go party of five
All the lists in this thread include Sir Yvor Gryffyn. Is this for his protective abilities, his strong defence as well as offence, or just because armoured fighters are traditional?
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10-16-2022, 09:24 AM | #20 | |
Join Date: Jan 2008
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Re: Delvers to Go party of five
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It's possible to build a Swashbuckler whom I'd prefer over Sir Yvor, e.g. for Kiai and close combat fighting. But of the available Delvers To Go, Yvor is the fighter I'd most want in my party, despite his crummy Move 3. It's not like Miriam has a better Move, and leaving the cleric to die is not an option. "You go to war with the army you have, not the army you wish you had..." Last edited by sjmdw45; 10-16-2022 at 09:31 AM. |
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