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Old 10-30-2024, 08:10 AM   #11
ericthered
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Default Re: Anarchy in Atlantis (IC)

Voice figures volume of fire is more important than aiming, sticks his head out the doorframe, and quickly fires at a baddy.



(Range -2, effective skill 9, rolled 16)


His careless shot has a careless result, hitting somewhere far from its intended target.
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Old 10-31-2024, 11:57 AM   #12
ajardoor
 
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Default Re: Anarchy in Atlantis (IC)

Voice put a hole in an old wall, perhaps hitting something in the next apartment over. But no bad guys.

Speaking of, the 3 remaining bad guys all reach into their pockets and fish out light revolvers, ready to blast away.
(OC: Ready, then Step one yard away from each other to avoid grouping up. Not behind cover though.)

TURN 2

The heroes have another chance to blow away the intruders…
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Old 10-31-2024, 01:16 PM   #13
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Breeze aimed last round so tries to plunk the guy with a single shot to the vitals
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Old 10-31-2024, 06:24 PM   #14
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Well, they aren't retreating or talking...
Quote:
[11] 24-11-01 07:22:57 AWST
Guns (-1 Range + 1 Aim)
3d6 <= 13 : 4 + 6 + 6 = 16 ... failure
My shot goes wide. (five to go)
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Old 11-01-2024, 06:09 AM   #15
ajardoor
 
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Default Re: Anarchy in Atlantis (IC)

Quote:
Originally Posted by TGLS View Post
Well, they aren't retreating or talking...

My shot goes wide. (five to go)
(OC: don’t post before Breeze’s turn is resolved, you’re lower on the turn order. Speaking of, Breeze needs to roll her attack.)
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Old 11-01-2024, 07:42 AM   #16
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Default Re: Anarchy in Atlantis (IC)

Jack plans to drop to the floor (hopefully behind some cover) and make sure his Papa is down and under cover as well.
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Old 11-02-2024, 07:56 AM   #17
ajardoor
 
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Default Re: Anarchy in Atlantis (IC)

Quote:
Originally Posted by Kalzazz View Post
Breeze aimed last round so tries to plunk the guy with a single shot to the vitals
Breeze bull’s eyes the scum right in his heart.
(OC: damage roll 8 - 1 DR x3 for vitals = 21 injury. Failed HT roll thanks to the vitals hit.)
The target falls down, nearly slain and fainting dead away. 2 bad guys remain…

Quote:
Originally Posted by TGLS View Post
Well, they aren't retreating or talking...

My shot goes wide. (five to go)
The shot hits near the ceiling and destroys a light fixture.

Quote:
Originally Posted by jwalton99 View Post
Jack plans to drop to the floor (hopefully behind some cover) and make sure his Papa is down and under cover as well.
Jack finds a good hiding spot behind a kitchen counter. His father is securely hidden from view in the bedroom across. Fingers crossed.

Marcello continues to shoot with his revolver. This time, he’s on target and a serious hole punctures the goon’s chest.
(OC: rolled a 9, success. 4 shots left in gun. Bad guy fails to dodge. Damage roll is 16 -1 DR x1.5 for pi+ wounding = 22 injury. Just failed the death check, mortal wound! But makes the HT roll to stay conscious and in the fight, for now.)

The enemy stays conscious, guns tight in his hand, barely noticing his own impending death.
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Old 11-02-2024, 04:09 PM   #18
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Default Re: Anarchy in Atlantis (IC)

Cascabel takes a moment to aim at the remaining uninjured foe. Blind luck only goes so far, and she hasn't had a chance to stack the odds.
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Old 11-04-2024, 09:00 AM   #19
ericthered
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Default Re: Anarchy in Atlantis (IC)

Voice squeezes off another shot... how will they know his shooting is poor? and he might get lucky... and so he does.

Skill 11 -2 (range) =9 vs 8 is a potential hit!
2d6+2 = 11 pi+ damage! (if not dodged).

should I be rolling for the enemy dodge?


11 bullets left in this gun.
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Old 11-04-2024, 10:15 PM   #20
ajardoor
 
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Default Re: Anarchy in Atlantis (IC)

(OC: bad guy failed to Dodge.)

The bullet lands true. The sole goon who was unharmed finds his solar plexus blasted.
(OC: 11 -1 DR x1.5 =15 injury! Makes his HT roll.)

The target manages to stay in the fight, but he’s clearly severely hurt by the shot tearing through him.

The enemies try to tough it out…With remarkable stamina, they all keep hanging in there!
(OC: more HT rolls…all 3 made it, recover from stun, 2 stay conscious.)

The meanie on the floor stops writhing. He’ll start to stand back up soon.

The other two raise their pistols…
(OC: one attacks Voice, one attacks Breeze. Both fail. Two have one less bullet.)

Naturally, both do not manage to land as the pain and chaos ruins their aim.

TURN 3

And with that, Breeze exhales in relief as the incoming fire whizzes past her without incident.
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