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#91 | |
Join Date: Jan 2010
Location: Brighton
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I agree that a persons ability to be intimidated is as important as a person ability to intimidated |
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#92 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Influence rolls are resisted with Will, meaning that a Willful individual is hard to intimidate. Your opponents fearlessness applies as a penalty to your roll, and Unfazeable characters are immune to intimidation. Technically, combat reflexes doesn't apply to Intimidation, but I've always allowed the bonus to fright checks from Fearlessness to apply. Someone who knows how to fight is less likely to be easily pushed around. And, of course, Indomitable characters cannot be intimidated.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#93 | ||
Join Date: Jan 2010
Location: Brighton
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*and you can't play a player (but it's a good way of distinguishing between High Will + Low Intimidate vs. Low Will + High Intimidate). Quote:
Last edited by Tomsdad; 05-13-2016 at 01:36 AM. |
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