05-11-2011, 10:54 AM | #771 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Art for games
Quote:
Depends on the look you're going for, but it sort fits the look of a body stocking as a costume with a vinyl mask, especially the vinyl wig, gives teh possibility that she could take off the costume like Tom Cruise Mission Impossible style. |
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05-11-2011, 05:46 PM | #772 |
Join Date: Aug 2004
Location: Australia
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Re: Art for games
I was told that I should post some of my game art, so here is my current favorite. The image is the PC's ship in my current GURPS Traveller game.
https://picasaweb.google.com/lh/phot...TN61Zioi3-xSLA Here is a short animation that goes with the still image: http://www.youtube.com/watch?v=tw_ZNYz-tRY |
05-12-2011, 01:43 PM | #773 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
Wow. That's awesome.
I'm a caveman banging rocks together compared to you, Ronnke. Fantastic work. |
05-12-2011, 06:34 PM | #774 |
Join Date: Aug 2004
Location: Australia
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Re: Art for games
Thanks Mark, good feedback is very motivational. :)
The images/animations are part of a Traveller based short cg film project I have going. The original inspiration for the projected grew from my Traveller campaign, when Daniel Lunsford (Gigermann on these forums) did an awesome sketchup model of the Emerald Monarch. |
06-22-2011, 04:51 PM | #775 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Art for games
Here is an updated picture of Blue Electron; this time with Lux.
Also, here was kinda a joke image of Pink at the IST NY Holloween Party. |
06-23-2011, 07:26 AM | #776 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
My new Monster Hunters character, Amliastet Sheereserket.
http://www.flickr.com/photos/jerril/5858585342 She's had a very very long time to think about her life and some the decisions she's made...
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
06-23-2011, 07:32 AM | #777 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Art for games
How come she's not a minotaur? :)
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
06-23-2011, 09:49 AM | #778 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
I do play non-minotaurs. It's just for "some reason", in EVERY GAME SYSTEM, minotaurs make natural and very mechanically optimized "big dolt with axe" types, which is very much my default character...
In this case I'm playing a 5'4" tall, 4000 year old, undead woman. With an Axe.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
06-23-2011, 11:17 AM | #779 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Art for games
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06-23-2011, 11:23 AM | #780 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Art for games
Lemme guess. It's because the default 'minotaur as monster' is a dolt with an axe?
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