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Old 05-11-2011, 10:54 AM   #771
Ze'Manel Cunha
 
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Default Re: Art for games

Quote:
Originally Posted by Mark Skarr View Post
All right. There are a lot of issues with this picture, but all I care about is feedback on how the fur looks.
The fur looks scaly over much of the body, the white stuff looks more like chalky scales than fur, especially on the face.

Depends on the look you're going for, but it sort fits the look of a body stocking as a costume with a vinyl mask, especially the vinyl wig, gives teh possibility that she could take off the costume like Tom Cruise Mission Impossible style.
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Old 05-11-2011, 05:46 PM   #772
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Default Re: Art for games

I was told that I should post some of my game art, so here is my current favorite. The image is the PC's ship in my current GURPS Traveller game.

https://picasaweb.google.com/lh/phot...TN61Zioi3-xSLA

Here is a short animation that goes with the still image:
http://www.youtube.com/watch?v=tw_ZNYz-tRY
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Old 05-12-2011, 01:43 PM   #773
Mark Skarr
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Wow. That's awesome.

I'm a caveman banging rocks together compared to you, Ronnke. Fantastic work.
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Old 05-12-2011, 06:34 PM   #774
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Thanks Mark, good feedback is very motivational. :)

The images/animations are part of a Traveller based short cg film project I have going. The original inspiration for the projected grew from my Traveller campaign, when Daniel Lunsford (Gigermann on these forums) did an awesome sketchup model of the Emerald Monarch.
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Old 06-22-2011, 04:51 PM   #775
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Here is an updated picture of Blue Electron; this time with Lux.

Also, here was kinda a joke image of Pink at the IST NY Holloween Party.
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Old 06-23-2011, 07:26 AM   #776
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My new Monster Hunters character, Amliastet Sheereserket.
http://www.flickr.com/photos/jerril/5858585342

She's had a very very long time to think about her life and some the decisions she's made...
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Old 06-23-2011, 07:32 AM   #777
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Default Re: Art for games

How come she's not a minotaur? :)
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Old 06-23-2011, 09:49 AM   #778
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Default Re: Art for games

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Originally Posted by Asta Kask View Post
How come she's not a minotaur? :)
I do play non-minotaurs. It's just for "some reason", in EVERY GAME SYSTEM, minotaurs make natural and very mechanically optimized "big dolt with axe" types, which is very much my default character...

In this case I'm playing a 5'4" tall, 4000 year old, undead woman. With an Axe.
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Old 06-23-2011, 11:17 AM   #779
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I do play non-minotaurs. It's just for "some reason", in EVERY GAME SYSTEM, minotaurs make natural and very mechanically optimized
um... I like OGRES! (and trolls)
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Old 06-23-2011, 11:23 AM   #780
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Originally Posted by Bruno View Post
I do play non-minotaurs. It's just for "some reason", in EVERY GAME SYSTEM, minotaurs make natural and very mechanically optimized "big dolt with axe" types, which is very much my default character...
Lemme guess. It's because the default 'minotaur as monster' is a dolt with an axe?
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