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Old 05-17-2022, 02:52 PM   #18
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
You want to take the identity of a specific orc? that will have to be done on the ground.
Well, not a specific orc, more like, "Get fake insignia, prepare a cover story, etc."

Then again, if this is true:
Quote:
Originally Posted by ericthered View Post
These orcs are basically immune to cold, and lizardfolk generally tough out sandstorms.
Hanging out in the wastes is probably a bad idea for me.

Quote:
Originally Posted by ericthered View Post
The "Mines" are extensive excavations of an old dwarven underground kingdom that spanned for miles under the ground, and are much older than the city of Tuguk. Sorry if that wasn't clear.
Any evidence they've found powerful magic down there?

Maybe I could pretend to have been buried down there for ages.

Quote:
Originally Posted by ericthered View Post
A different sort of communicator is a good idea, yeah.
A watch maybe? A lucky coin or pendant? A fidget spinner?
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