08-03-2020, 05:17 AM | #1 |
Join Date: Aug 2012
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How do I create a healer?
Hi everyone, it has been a very long time since I posted anything.
I am playing a 'kinda' Fantasy GURPS game with 250 points, and wanted to complement my character with some budding healing capabilities (he is currently an Archer). Now, we are using some Sorcery rules I do not master, and some Alternative Abilities rules I do not master also (I do not have a lot of GURPS system mastery, in case you are wondering :D). So I wanted to know how I could start building the foundations of a character who can heal himself and others - for now I would like to have some basic, but functional healing power(s), but I honestly do not know how. I was thinking that maybe a good start could be: Healing (30 points) Affects Self (+50%) Reliable (because my IQ is 10... (+50%) Magic (-10%) (I believe there is a limitation which reduces the amount of Fatigue I can spend for each use? Cannot remember the name...) (Maybe I could only use it once a day per character, or twice...) Still for now, this means The power is costing a whopping 57 points, which is just too much to handle... Any ideas/suggestions on how to get this one to work? Thank you in advance! Edeldhur P.S. EDIT - We are using 4th edition |
Tags |
healing, powers |
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