09-26-2022, 10:38 AM | #1321 |
Join Date: Mar 2021
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Re: [DFRPG] Crawl! IC
OK. Gathika cancels dispel and goes into a defensive stance, all out defense (๑>◡<๑)
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09-29-2022, 09:16 AM | #1322 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OOC: Telrith, what you do, and what do the elementals do?)
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09-30-2022, 08:00 AM | #1323 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [DFRPG] Crawl! IC
We wait for our foes to come into range. If they do:
Telrith will make a normal attack with his axe at a random hit location The Sullyfur will make an all-out attack (determined +4) if a skeleton comes into reach, and a telgraphic attack if a zombie comes into reach.
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09-30-2022, 08:27 PM | #1324 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
TURN 3
Three skeletons try to stab Vic the Digger and the elementals with their spears. (OC: two attacks connect - the two elementals upfront are potentially hit. Vic is missed. Telrith, roll their defenses (probably can't retreat). Rolled damage is 2 and 6 minus DR, impaling IF THEY HIT.) The hireling stays back as the fight rages on. Zombies move 4 yards toward the adventurers, but they all stay just behind the skeletons. The corridor is now pretty crowded... (OC: Bain, get a piece of the action.)
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10-01-2022, 07:40 PM | #1325 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [DFRPG] Crawl! IC
Do the skeletons stay out of range then, not triggering the wait?
The front line should be Vic, Telrith, and Sullyfur, not vic and two elementals. Are both attacks at sullyfur, or is one at Telrith?
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10-02-2022, 05:47 PM | #1326 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OOC: one at Telrth, one at Sullyfur. The skeletons are 2 yards away.)
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10-03-2022, 07:25 AM | #1327 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [DFRPG] Crawl! IC
Telrith easily blocks. Sully fur actually parries for once... not that sully needs to, with DR 7.
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10-03-2022, 03:51 PM | #1328 |
Join Date: Jun 2010
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Re: [DFRPG] Crawl! IC
(OC: Alright, thanks for resolving that. Bain, it is your turn now.)
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10-04-2022, 11:41 AM | #1329 | |
Join Date: Nov 2016
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Re: [DFRPG] Crawl! IC
Quote:
Attack (cutting arrow readied the previous turn). Shooting 10 (DWA, acc, deceptive: 15, 3, -8), successful. Enemy defense at -4, fails to defend. Damage: 2d6+4 CUT 2+6+4-2 * 1.5 = 15 HP of injury, this accounts for 15+8 injury, another skeleton down!
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10-04-2022, 01:40 PM | #1330 |
Join Date: Feb 2021
Location: in your heart
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Re: [DFRPG] Crawl! IC
Vic attacks the nearest enemy at 2 reach, successfully (rolled 13, sl 16), the enemy fails defenses (rolled 12, roll to succeed 11/10/9)
Rolled 5 for damage, using extra effort, after dr, it is 15 points for cutting damage The enemy succeeds ht roll (rolled 11, needed 15) |
Tags |
dfrpg, dungeon fantasy, magic, martial arts, riddle of steel, sharpshooter, sierra hotel adventurers, spells, swordlogic |
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