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Old 12-17-2007, 11:37 PM   #1251
Kromm
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Default Re: So, how great is Kromm anyway?

Quote:
Originally Posted by Icelander

I guess that the eggs are unlikely to kill you, but some people just plain refuse to eat raw eggs, so I see it as a courtesy to cook the mixture to allay any possible fears.
I make it before anyone is there to see how it was made. :) It stands in the fridge with lots of rum in it for hours before you drink it . . . at which point it's utterly impossible to tell how it was made.

Quote:
Originally Posted by Icelander

But how cold do you serve your egg nog?

Either ice cold or very warm sounds fine, but the taste of milk between those states doesn't exactly appeal. I could stomach it at 2-3 degrees C, but not at 10 C.
Ew, I wouldn't drink milk above 5°C. Our fridge is very cold . . . my wife says 2-3°C. I won't have anything to do with dairy much above "so cold that my teeth ache." I guess that's the temperature of our nog. I've been known to make it in the afternoon, cover it well, and plunk the entire vessel in clean snow outdoors at -15°C or colder until night. It won't freeze -- not with all the sugar, alcohol, etc. -- but it's thoroughly chilled. I guess the deep freeze would work, but I like plunking things in snow.
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Old 12-18-2007, 02:16 AM   #1252
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Kromm
I make it before anyone is there to see how it was made. :) It stands in the fridge with lots of rum in it for hours before you drink it . . . at which point it's utterly impossible to tell how it was made.
It's the 'hours' part that I shy from. If I get a fancy to make egg nog, like I did this weekend, I'm unlikely to have the patience to wait hours before I drink it.

I'll just have to plan ahead for next weekend, I guess.


Quote:
Originally Posted by Kromm
Ew, I wouldn't drink milk above 5°C. Our fridge is very cold . . . my wife says 2-3°C. I won't have anything to do with dairy much above "so cold that my teeth ache." I guess that's the temperature of our nog.
I agree that lukewarm milk is the devil's handiwork. Actually, I'm not much of a dairyman at all, but piping hot it's okay and ice cold I like it well enough for White Russians. If I make cold egg nog, I'll just have to make sure that it's cold enough to erase the taste of milk and eggs.

Or add more spirits, that seems to work. ;)

Quote:
Originally Posted by Kromm
I've been known to make it in the afternoon, cover it well, and plunk the entire vessel in clean snow outdoors at -15°C or colder until night. It won't freeze -- not with all the sugar, alcohol, etc. -- but it's thoroughly chilled. I guess the deep freeze would work, but I like plunking things in snow.
It's my country they call Iceland, but I don't recall having had snow that deep or that lasts a whole night for years.

Deep freeze it is.

I'm excited about this now. Perhaps I won't wait for the weekend. Surely I can make a batch tomorrow.
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Old 12-18-2007, 04:09 AM   #1253
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Kromm
Ah, it sounds like you make cooked eggnog. I make it with cold ingredients, so it starts life at fridge temperature. You don't much have to worry about bacteria with the amount of rum I add (not that eggs in Canada are really troublesome anyway, but some people would freak if you told them otherwise . . .).
70% alcohol is the optimal amount for killing bacteria.
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Old 12-18-2007, 10:44 AM   #1254
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Asta Kask

70% alcohol is the optimal amount for killing bacteria.
You can get away with less, though, if you let it stand. "Kill on contact" isn't required . . . well, unless you want 70% alcohol nog!
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Old 12-18-2007, 10:54 AM   #1255
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Default Re: So, how great is Kromm anyway?

I've been meaning to ask you... I listened to the talk on long-term campaigns:

1) You GM a bilingual group - do you speak English or French at the gaming table? Or some strange bastardization?

2) You said that boxed settings were to be avoid for long-term campaigns. You wouldn't advise people to try to run, for instance, a long-term Banestorm, or Forgotten Realms campaign?
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Old 12-18-2007, 10:54 AM   #1256
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Icelander

It's my country they call Iceland, but I don't recall having had snow that deep or that lasts a whole night for years.
Whereas where I am right now, I have a 100-cm pile of snow in my garden thanks to the past couple of weeks' snowfall, and more snow coming down as I type . . . and the mean temperature hasn't been above -4°C in December, and in fact has been around -11° to -14° most of the time. A beer stuck in the snow to chill will freeze solid if you forget about it for a few hours.
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Old 12-18-2007, 11:03 AM   #1257
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Asta Kask

1) You GM a bilingual group - do you speak English or French at the gaming table? Or some strange bastardization?
I am most comfortable in English, so I run my game in English. Two of my players plus myself have English as our first language. The other three players have French as their first language. These chaps understand me just fine (except when I use funny voices), but in the rare situation where something is unclear, it's easy enough to clarify in French. My pronunciation is crummy, but I can speak the language. That said, I imagine that a purist from the U.K. or France would be shocked at our dialog . . . we mix languages at times, and use a lot of regionalisms.

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Originally Posted by Asta Kask

2) You said that boxed settings were to be avoid for long-term campaigns. You wouldn't advise people to run, for instance, a long-term Banestorm campaign?
Personally, I find it constraining. Settings for long-term campaigns -- and my definition favors 3+ years, as I would consider 1-2 years "medium-term" and under a year "short-term" -- need to evolve with the PCs. Boxed settings, though, rarely evolve at all. Moreover, they tend to get explored to death and seem boring after a few years in the same place. I'm very skeptical that a set-piece game world could ever satisfy long-term players. A "living" setting with a meta-plot probably could, but then that has other issues, chief among which is the publisher usurping the GM's control.
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Old 12-18-2007, 11:00 PM   #1258
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Kromm
Settings for long-term campaigns...need to evolve with the PCs. Boxed settings, though, rarely evolve at all. Moreover, they tend to get explored to death and seem boring after a few years in the same place. I'm very skeptical that a set-piece game world could ever satisfy long-term players.
I don't know... Although I prefer open-sided, evolving campaign settings myself, I've successfully used a boxed setting (specifically D&D's Hollow World) for years as the campaign setting for my AD&D-ish "Strangers in a Strange Land" campaign. Naturally, I don't run it strictly as it's written...but my PCs have been adventuring in it for close to 5 years now (playing about once a month, on the average) with no sign yet of it growing stale.
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Old 12-19-2007, 09:52 AM   #1259
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Default Re: So, how great is Kromm anyway?

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...but my PCs have been adventuring in it for close to 5 years now (playing about once a month, on the average) with no sign yet of it growing stale.
This isn't inconsistent with what I said, actually. "Once a month for close to five years" -- call it 55-60 game sessions -- is like "once a week for just over a year." Since I'm a weekly gamer, my definitions of short-, medium-, and long-term campaigns translate roughly into something like "50 or fewer sessions," "51-150 sessions," and "151+ sessions," respectively. My current campaign, for instance, is at something like the 220-session mark. By that schedule, "once a month for close to five years" isn't really long-term, but short- to medium-term.
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Old 12-19-2007, 12:55 PM   #1260
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Default Re: So, how great is Kromm anyway?

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Originally Posted by Kromm
This isn't inconsistent with what I said, actually. "Once a month for close to five years" -- call it 55-60 game sessions -- is like "once a week for just over a year." Since I'm a weekly gamer, my definitions of short-, medium-, and long-term campaigns translate roughly into something like "50 or fewer sessions," "51-150 sessions," and "151+ sessions," respectively. My current campaign, for instance, is at something like the 220-session mark. By that schedule, "once a month for close to five years" isn't really long-term, but short- to medium-term.
If you're counting your monthly sessions as weekly, yes, and if so then it makes sense.

If not then I don't see it.
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