04-11-2012, 06:17 PM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
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04-11-2012, 06:41 PM | #12 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
Face seemed to be the main target. Including (any) in the Techniques would have been saying, IMO, "Face is most common but samurai learned all sorts of specialized targets" instead of "Face is taught, but some samurai learn other specialized targets." Using Technique Adaptation seemed to me like the best way to charge a 1-point UB for learning other ones, since it was clearly not that typical.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
04-13-2012, 03:44 AM | #13 | |
Join Date: Jun 2008
Location: Milwaukee, WI
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
Quote:
I get the UB bit, but I guess I don't see it as very much worth it. Why wouldn't you just ask your GM to allow you an extra technique?
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Just Bought: Succesful Job Search! Currently Buying off: Fat *Sigh* and Poverty. Number of signatures inspired: 1 Word of God and Word of Kromm are pretty much the same thing in my book |
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04-13-2012, 05:00 AM | #14 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
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04-13-2012, 06:02 AM | #15 | |
Join Date: Apr 2011
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
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How, specifically, are you trying to apply this? If you're a player looking to talk your GM into letting you get "TA/Flail" using this perk, then that's one thing. If you're a GM, and you're thinking, "Hey, the characters in my cyberpunk yakuza pseudo-samurai campaign could learn this using guns and motorcycles instead of bows and horses..." then it's something entirely different. Though in that case, I would just create a new (parallel) style. If we're in grey areas, like samurai with muskets trying to adapt their techniques to new weapons, then you (or your GM, if you're the player) have some decisions to make about what's possible/realistic. Do you get this by creating a new style, or does the curriculum of an existing style enable it? I think that's what you're really asking here. |
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04-13-2012, 04:45 PM | #16 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
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Because it is a specific factor of your GM's current setting that that stuff matters more than [0] points? |
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04-13-2012, 04:50 PM | #17 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Kyujutsu and Technique Adaptation (Targeted Attack)
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Later ones, sure - an arm-crippling bowmaster would be a very cool character to have in a Tokugawa Shogunate-era game, for sure. You can ask your GM for anything, of course. This perk is letting you buy a UB that says the GM shouldn't say no to additional Targeted Attack options.
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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